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"Perfect 360° JOYSTICK" vs the "HAPP™ 49-way Joystick"

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paigeoliver:
I hate comps so much it isn't funny. Only stick I hate more are the ones in my candy cabinet, which are even worse than comps about accidentally triggering diagonals by going outside of the seemingly 2 degree range it allots for primary directions.


--- Quote from: Gray_Area on June 17, 2013, 01:02:53 am ---
--- Quote from: paigeoliver on June 16, 2013, 04:05:23 pm ---The 49-way sticks are really a trade off stick. They can handle most games that have analog controls fairly well, as well as play most of your 8-way titles too, however they are terrible for 8-way titles that need precision diagonals, such as most fighting games.

--- End quote ---

HAH HAH HAH HAH HAH HAH - you mean like Comps???  Where if you aren't exactly on it's ---smurfing--- tit any direction, you're in another direction??


Randy recently offered modified Happ 49-ways in a thread to those who might be interested. The GP-Wiz can be programmed on the fly, where it can switch to a sort of mapping relative to the game. That is, I think the stick isn't programmable, so the interface reads only the 'cells' that it's supposed to given a mapping. I was seriously considering a couple, but haven't decided to ---fudgesicle--- with my CP. A bit of a chore.

DO NOT pay more than $35 for a P360. ---smurfin--- highway robbery, otherwise.

--- End quote ---

RandyT:

The thing to consider with a 49-way VS other sticks is that they feel much closer to the original WICO leaf sticks when in use, due to the rubber grommet centering method.  This unfortunately doesn't apply to the stock sticks being shipped from HAPP, as the grommet is different than the original Midway part.  Apparently, the design they produced was based on the specific needs of a large customer with different requirements than ours, and it was set in stone.  So the grommets need to be replaced, and that's one of things we did.  The other changed were a beefy stainless shaft with the ability to accept a special version of the Hand Candy balltops, and a custom actuator part.

These changes, coupled with the range of operation modes, and the fact that they work extremely well with a large variety of games, except where true analog function is absolutely required (not that many), make them an excellent "all around" solution.  For some, just the ability to play Sinistar in a way which is as close as possible to the original machine, makes them worth the price of admission.

I use them on my primary machine, and I don't think that I could be convinced to use any other stick after having been spoiled by them.

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