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Building machine, question about controls

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jonathanlundstrom:
Hello everybody!

I'm sorry for the confusion, I was really tired when I created the topic and I now realize that it wasn't all that clear.
So let's start from the beginning. I'm building an arcade emulator inside a table with controls for two players.

My idea was to let each player have a joystick and 8 buttons (since I've seen some controls using this).
I also added a START button and a COIN button for each player.

Then I figured that maybe I needed to have START/SELECT as found on the Playstation controllers, but I realized that it might not work.
So this is my revamped layout, where you can exactly how I was thinking: http://d.pr/i/8azF.



My main concern now is that I don't know which button should be 1, 2, 3, 4, 5, 6, 7, 8 on the controller. What are you guys using, and what's the best layout?
Also, should I keep the two top buttons from my previous layout and connect them to the A/B for each player? Are these used?

Thanks in advance!

PL1:
If you're only using MAME, you won't need more than 6 player buttons -- unless you want a 7-button layout for a Neo-Geo-type row of 4.

Other emulators may require more buttons -- check all desired emulators to see what they require and if you can map button combinations to functions.

You can use either dedicated admin buttons (exit, pause, enter, menu) or button combos in MAME.

Either method works in MAME, so it depends on your personal preference and whether your other emulators can use button combos for necessary functions.

Another way to support emulators that need more buttons is to use a USB feedthru like the Neutrik to plug in a gamepad.




Scott

mgb:
I'm not positive but I think you're asking what order the buttons should be?

With a 6 button layout, you would start at the top left so your buttons would be

123
456

With 8 buttons, you can go a couple of different ways.
I would highly advise you to figure out if you really want the 8 buttons or not 

I would be careful of doing it because others have it

Vigo:

--- Quote from: PL1 on May 02, 2013, 05:15:31 pm ---Another way to support emulators that need more buttons is to use a USB feedthru like the Neutrik to plug in a gamepad.




--- End quote ---

Another way to go with the gamepad route is get a wireless and leave the wireless usb dongle inside your machine. Of course, if you are using a raspberry pi, I think you need a usb hub.



--- Quote from: mgb on May 02, 2013, 09:06:02 pm ---I'm not positive but I think you're asking what order the buttons should be?

With a 6 button layout, you would start at the top left so your buttons would be

123
456

With 8 buttons, you can go a couple of different ways.
I would highly advise you to figure out if you really want the 8 buttons or not 

I would be careful of doing it because others have it

--- End quote ---

And in essence, you can always remap the buttons to your preference. If you plugged in your wires to your ipca and don't like the order you put them in, there is no need to rewire. Just go into mame or your emulator, and change the key configuration.  :cheers:

jonathanlundstrom:

--- Quote from: PL1 on May 02, 2013, 05:15:31 pm ---Another way to support emulators that need more buttons is to use a USB feedthru like the Neutrik to plug in a gamepad.

--- End quote ---

Thanks, I actually went ahead and ordered two of these, they might just come in handy. I have a 7 port USB-hub inside the table, but I will connect these to the hub.

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