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Yes you can double-up inputs using shift on an I-PAC

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AndyWarne:
Hi,

I never really thought anyone would want to do this, but I was evidently completely wrong, as someone mentioned doing just this on another thread.
Yes this will work on an I-PAC. I will try to get a web page done about it this week.
Just to re-cap, it is the idea of having multiple specialized buttons on the panel for functions such as escape, coin etc rather than using shift functions, and without using up any more inputs to the encoder, so it effectively doubles the number of inputs.
Andy

jcoleman:
How about a quick how-to?  I am assuming all one needs to do is connect the player 1 start to, say, the player 1 down, and you have the pause function on one button?

Thanks

John

AndyWarne:
It's not quite that simple, because if you think about it, if you connect those inputs as you mention, both switches will always perform the same function. But if you use diodes you can avoid this. I will get a write-up done.

shmokes:
This is a total hijack, but since I've got you here....how did your project of hacking an x-box controller (and hopefully if successful a GC and PS2 controller) for an encoder go?  I'm going to be buying some products from you in the near future and I don't want to get a regular iPac if you've got one that will interface with concoles too around the corner.

Was that endeaver at all fruitful or has it been abandoned?

AndyWarne:
I am not hacking an X-Box controler, what I am doing is designing an interface for the X-Box which the I-PAC will plug into.  There will be limitations of course because the X-Box uses analog joysticks but some games (so I'm told!), mainly arcade-type games, will be fine.

Andy

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