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8 way joysticks with easy diagonals

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rCadeGaming:

--- Quote from: jimmer on March 31, 2013, 08:58:22 am ---Has there ever been a joystick with 8 switches?
--- End quote ---

Idk, but unless the restrictor prevented you from depressing two switches at once that would create 16 different directions that could be engaged.  Such a restrictor would be extremely clunky.

Also, either the game would have to be programmed differently to use 8 microswitch inputs instead of 4, or a simple logic circuit would have to be used to make the translation.

kowal:

--- Quote from: rCadeGaming on March 31, 2013, 10:01:19 am ---
--- Quote from: kowal on March 31, 2013, 08:01:34 am ---These measurements on this page (slagcoin) are often cited on SRK and youtube.
but all is incorrect
He did not measure this. All is fabricated on the basis observation JLW and JLF
--- End quote ---

He probably did not have the means to take precise measurements, they way you've done on your methodology page, but he hasn't claimed to.

In the section about restrictors, he is only describing the relationships among engage, throw, and restrictor shape, and it is all borne out as fact by geometry.  Kowal, I greatly respect you for your work, but I think you've also jumped to the conclusion that he is trying to say that all restrictors of the shapes shown measure out to the percentages shown.  He does not make this claim.  They don't represent any specific stick.  They're just an example of what can happen, and in the text below he even describes how changes to the throw and engage in actual designs will change these areas.

--- End quote ---
He has no clue about the geometry is normal nonsense
square cut down the surface, because he does not need them - uses physical docking for diagonals
square cut unnecessary surface - not added

soory end of discussion
see you later

rCadeGaming:
Kowal, I see what you mean in that the square and the octagon are constrained within the circle in your drawings, as opposed to the circle and the octagon being constrained within the square in the slagcoin drawings.  Your drawings better depict what you would typically find in actual sticks.  In terms of the square and octagon being constrained within the circle, this is exactly the case with the JLF (although according to your measurements of 6mm engage and 8mm throw, the dead zone should be larger in proportion to the engage zones).

In the future I will reference those drawings (and credit you), as they are more useful in that regard.

However, when looking at sticks from all different manufacturers, and especially with mods, it may not always be the case that the three restrictor shapes maintain that relationship.

Saying that the slagcoin author has no clue and it's total nonsense is a bit much.  This is only a guess, but it seems that you're insulting him based on your own conclusions that you've drawn from his drawings alone, and not the explanatory text.  Conclusions that are beyond what he intended.  I think there might be a language barrier, and I don't think you're considering this:


--- Quote ---I think you've also jumped to the conclusion that he is trying to say that all restrictors of the shapes shown measure out to the percentages shown.  He does not make this claim.  They don't represent any specific stick.  They're just an example of what can happen, and in the text below he even describes how changes to the throw and engage in actual designs will change these areas.

...It does not claim to accurately represent any particular stick/restrictor combo.
--- End quote ---

In any case, the relationships I've stated in my previous post remain consistent, regardless of which drawing you're looking at.



Gray_Area:
If kowal comes in to comment, you can bet it's important - and that he's probably right, and that you's....whoever you is.....is wrong.

RandyT:

--- Quote ---
--- Quote from: ---There is no "relationship" between "engage" and throw.  They are separate.  When discussing the ability to engage, throw is unrelated.
--- End quote ---
no true...
This is not the rule, but correctly is 2:1 if stick have correct design on this proportion you get good diagonal on circle

--- End quote ---

I understand what you are saying, but I'm afraid you misunderstand my statement.

The ability to engage a diagonal direction has no relationship to the length of throw.  The points of actuation do not move.  If the angle of the approach is the same with two identical sticks, each with a different throw length, diagonal actuation occurs at the same points.   It is 100% based on the build configuration, as you stated above.  We do not disagree on this point.

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