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CP Planning
Le Chuck:
Can't believe nobody brought up the Switchcade yet. Without a doubt the greatest implementation of swappable controls to date. If you're gonna do it, this is certainly a preferred method.
steve42:
--- Quote from: Le Chuck on March 21, 2013, 08:58:03 pm ---Can't believe nobody brought up the Switchcade yet. Without a doubt the greatest implementation of swappable controls to date. If you're gonna do it, this is certainly a preferred method.
--- End quote ---
Meh... I guess it has its benefits, but it seems rather gimmicky. I'd prefer something a bit more classic in design.
shponglefan:
--- Quote from: Le Chuck on March 21, 2013, 08:58:03 pm ---Can't believe nobody brought up the Switchcade yet. Without a doubt the greatest implementation of swappable controls to date. If you're gonna do it, this is certainly a preferred method.
--- End quote ---
That does look like a good implementation of the modular concept, but like other similar modular panels, the downside is the lack of continuous CP art/plexi.
Le Chuck:
--- Quote from: steve42 on March 21, 2013, 09:22:46 pm ---
--- Quote from: Le Chuck on March 21, 2013, 08:58:03 pm ---Can't believe nobody brought up the Switchcade yet. Without a doubt the greatest implementation of swappable controls to date. If you're gonna do it, this is certainly a preferred method.
--- End quote ---
Meh... I guess it has its benefits, but it seems rather gimmicky. I'd prefer something a bit more classic in design.
--- End quote ---
--- Quote from: steve42 on March 21, 2013, 12:25:55 pm ---Also, I've seen some of the cabinets with the rotating CPs and the flipup extensions for things like trackballs. Has anyone ever designed a quick-change plug-and-play cabinet for swapping from driving to flight to conventional joystick/button CP configurations?
--- End quote ---
Is it that the cab itself you think is gimmicky or after seeing the idea in action you decided that it's not what you were expecting afterall? I'll tell you, when it comes to ease of panel switching it really hasn't been done better than TJC's example above. I agree it's not for everybody but I don't think it's gimmicky personally.
It sounds like you're wanting to combine your love of environmentals and cockpit games with some classic functionality. Is that right? If so I'm sure we can help dig up some more example that might steer you in the right direction.
tony.silveira:
after a long pause, i am starting up the rebuild of my control panel. currently it has a star wars yoke attachment that plugs in via usb. but for the redo, it will still be an attachment but i am adding a vga plug to the panel where each attachment will snap into. i have motorcycle handlebars ready to go and will be adding a forcefeedback wheel in the same maner.
check my sig for more details
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