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How do you guys do it?
time to give up:
I certainly did not insult anyone who was trying to help me and I'm more than OK with your refusal to help. Others, on the other hand, have been quite helpful, but apparently they are not "anyone on here." That will probably be news to them.
Le Chuck:
--- Quote from: time to give up on February 08, 2013, 08:03:26 pm ---I just had a realization: joysticks are Harley-Davidsons. Back when I used to ride I was never tempted to get a Harley. They cost too much, you had to spend an enormous amount of time fixing them, and owners were inevitably dragged into buying all sorts of expensive gear they wouldn't have bought otherwise. I rode a Honda because I mostly wanted to ride. And now I mostly want to play video games. And the Dualshock (the Honda of controllers, if you will) does everything. When you press it up, it goes up. When you press it to go right, it goes right. And so on. Capabilities that seem to be beyond joysticks, unless you spend and spend and fix and fix. And all that spending and fixing just isn't for me. So I'm just going to figure out how to get my Kontrol Freek knobs to stay on with superglue and baling wire and whatever else it takes. And then, after 3 months, I will be able to play some Pac-Man at last.
Thank you all for hearing me out-- I found the whole discussion quite clarifying.
--- End quote ---
Great!
I echo the advice you received to dig into the forums and conduct research if you intend to try building again. This hobby is more than video games for many of us, it is about community, an experience, and the process of building. Getting to play classic games they way they were meant to be enjoyed is a bonus. It's not for everybody and that's okay. The majority of folks on here do take this hobby very seriously and most will tell you that it isn't easy and they only reached a level of proficiency through a lot of self study and trial and error.
If you feel that some of the comments you're receiving in this thread are out of touch that is likely because many of the community members feel the same when they read your posts. No judgement, no need to change. It is what it is. Glad you found a course of action that will suit your needs.
time to give up:
Hi Le Chuck--
Thanks, it really is what it is. I actually like the idea of building my own (and all the comforts of the hobby culture), but I frankly don't have the time to do that and also learn/play some games.
I get that my point of view is that of an outsider-- that's actually why I wanted to post here. Even the most generous commenters have said that it's a big undertaking. That is exactly what I needed to hear, from the people who actually know. AFAIC, it has worked out well.
Felsir:
--- Quote from: time to give up on February 08, 2013, 08:03:26 pm ---When you press it up, it goes up. When you press it to go right, it goes right. And so on. Capabilities that seem to be beyond joysticks, unless you spend and spend and fix and fix.
--- End quote ---
Just wanted to add, that this is not a joystick issue but a software (game) issue. Having 8 way and 4 way joysticks are determined by game mechanics. Imagine Pacman is travelling to the left. Pacman arrives at a corner where he can go up or down. If the player pushes the joystick top-right, where does Pacman go? Does he reverse and goes back where he came from? or go up? If it is too easy to hit in the stress of the game unintentionally a diagonal the game does not respond as the player expects. To remedy this, only strickt inputs up-down,left-right are permitted in the software. To make sure the player cannot input diagonals, the joysticks for such games are 4 way.
So it is not about fix upon fix for the joystick, its the different joysticks games expect based on their software design.
Modern PS2/PS3 games are created with the dualshock in mind so the programmers/designers keep in mind that players may hit diagonals and design the game-characters behaviour around that.
shponglefan:
--- Quote from: time to give up on February 08, 2013, 08:18:52 pm ---OK, OK, substitute "spend time working on" for "fixing."
--- End quote ---
It's all relative, though. For example, my first controller was built out of similar circumstance to yours; I had video games I wanted to play (mainly Street Fighter II and co.) and wanted a proper arcade-like setup. So I built a 2P controller that I could use in my living room. It probably took a few weeks to design/build, and a couple hundred $ in terms of material cost.
But subsequent to those few weeks, I got years of usage out of it. And it was trouble free in the process. So the initial investment was well worth it.
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