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Shazaaam Adapter for the Keywiz40
PL1:
Looks pretty well thought out.
What FE are you using?
Do you also want a menu (tab) button? Maybe out of sight to keep it away from kids and/or technically-declined (the opposite of technically-inclined :lol) friends.
I assume you have also de-conflicted your keymap since it is easy to overlap on this size panel.
If you want to add pinball flippers, Monkey puzzle did this with his Smith-o-tron -- slick way to hide/position the Flippers.
Scott
Tony555:
Thanks again Scott. I am using Hyperspin
I don't have a dedicated MENU button, but I have a keyboard that is in a draw below the Control Panel. I find that I hardly use the MENU so I feel I don't need a dedicated button for it.
I am not sure what you mean by 'de-conflicted your keymap' ??
PL1:
--- Quote from: Tony555 on January 12, 2013, 12:25:51 am ---I don't have a dedicated MENU button, but I have a keyboard that is in a draw below the Control Panel. I find that I hardly use the MENU so I feel I don't need a dedicated button for it.
--- End quote ---
Keyboard drawer works for that and makes a great place to mount those flippers. ;D
--- Quote from: Tony555 on January 12, 2013, 12:25:51 am ---I am not sure what you mean by 'de-conflicted your keymap' ??
--- End quote ---
4 direction keys
26 letters in the alphabet (A-Z)
10 numbers (0-9)
+2 shifts, 2 alts, 2 controls, 1 space, and several others
-------
47 (+ several other) keys
46 functions doesn't give you much wiggle room and it's easy to accidently overlap.
People using the I-Pac4 (default keymap here) for a setup like yours notice that the 2 SW 5 keystroke is an "I" -- the same as the 3 Up keystroke.
When P2 hits button 5, P3 moves up.
Also, 2 SW 6 = "K" = 3 Down.
Check your keymap to ensure that each input/shifted function has a unique keystroke associated with it to remove these potential conflicts.
Scott
Tony555:
OK, thanks....I see what you mean...I will test it out....I may even disconnect Button 3 & 4 on Players 3 & 4...I don't think I have any games that use these buttons
PL1:
If you're going to have the buttons on the panel, take the time to wire and map them. There are more than enough keystrokes to go around.
Besides, what if you find a game/emulator that uses those buttons and you load it up, only to discover that the cab you thought was done now needs some more wiring and a (hopefully de-conflicted) keymap upgrade so you and your friends can all play?
It's easier to do it now than later.
Scott
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