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FS: mini SLG 2X (scanline generator) (Colorado, USA)

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Malenko:
too late to get it for 18 shipped? :(

CraftyMech:

--- Quote from: Malenko on January 16, 2013, 01:16:24 pm ---too late to get it for 18 shipped? :(

--- End quote ---

No problem Malenko, send me a PM with your email address and I'll honor the $18 shipped price.

I'm about to update the price list in the first post of this thread, so you are just in time :)

CraftyMech:
New price list, effective today is:

mini SLG - $18 USD + shipping

mini SLG 2 pack - $32 USD + shipping

mini SLG 3 pack - $46 USD + shipping

Shipping (First Class): $3 USA, $5 Canada, $12 UK/Europe

joeH:
Forgive me for posting this question in both threads:

I use a 24" LCD to fool around with MAME and other emulators.  However, the same monitor is also used for my home server.  I'm assuming from what you are saying that when the PC sends a native 1920x1200 signal, the SLG won't work.  But if I start up an emulator, say MAME for example, and set the config for MAME to start up a game at 640x480, it will work?  That way the scanlines only appear when emulation is started?

Also, will the SLG still work with an HDMI to VGA adapter?

Thanks!

CraftyMech:
Hey Joe, you are correct that if MAME sets the VGA resolution to 640x480 (or 1024x768), then the mini SLG will add scanlines to the image. If you have a MAME front-end and don't want scanlines for those screens, just run the front-end at a higher resolution than 1024x768.

I have not tested a mini SLG with a HDMI video card w/ VGA adapter, but as long as the adapter puts out a standard VGA signal, then scanlines should be added to the image (provided the resolution is compatible as mentioned above). However, depending on the quality of the adapter, it is possible there may be some interference in the signal that would impact the mini SLGs performance. For best results I always recommend hooking the mini SLG directly to the video source, running at 640x480 resolution.

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