Software Support > GroovyMAME

Advmenu and custom modeline?

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emuola:

--- Quote from: Calamity on December 23, 2012, 10:23:26 am ---Hi emuola,


--- Quote ---I figured that I can only setup the display settings once (the m3129 does not havememory for different presets?), so that I really cannot have the advmenu in 648 x 480, becuse the games won't use that mode

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--- Quote ---Sorry but that doesn't make any sense. Advmenu and GroovyMAME are totally independent in the resolutions they use.

You could have fixed the horizontal shift of your low resolutions by means of the crt_specs options in mame.ini, without altering the default settings of your monitor.

What I meant is that the new version of SwitchRes will allow you to have a modeline in AdvMenu that has the exact same geometry as the ones that GroovyMAME uses, this means that there will be no relative difference.


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Thank you, now I got it :) The next version of switchres is going to be reallly cool  :cheers:


--- Quote ---So: is there any way to get the advmenu "flicker free" in 320 x nnn?
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--- Quote ---Of course. Any progressive mode will be "flicker free".

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[/quote]

Thanks again. I guess eventually this resolution/modeline stuff is slowly eating its way through my thich skulll  :lol

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