Software Support > GroovyMAME
Confusion on how to install Groovymame32...
Calamity:
Hi repetto74,
I think that the preset 'arcade_15_25' is probably good for your monitor. However, you will need to manually add the presets for a dual-sync monitor in vmmaker.ini, in order to create the resolutions. VMMaker is not updated yet to the new presets, working on it.
BTW, the changes done in Arcade_OSD are overriden by GM. At the moment A_OSD is just useful as an interactive way to find specific presets for your monitor, which you can later use in GM.
Gunsmoke is a vertical game that runs at 60Hz. When you run it rotated, you can't get 256 lines at 60 Hz at a standard 15 kHz frequency, you need at least 16.7 kHz to do that. That's why it runs slow.
The menus in MAME just work at the resolution of the last game selected, so sometimes they'll look too big or too small.
repetto74:
Hi Calamity,
Many thanks for your reply on this! I forgot to mention that I am using a mame 0.146 romset and therefore I am using groovymame146 which I believe is a lot different from the last version.
I would like to play a little bit with this version and better understand how groovymame works before upgrading to something which is again different in the way you set parameters...
I have tried with the H9110 preset, I think results are pretty good despite the fact my CRT monitor has a slight issue with the V-size (I have a full thread in the monitor video forum dedicated to it). Is there any way to be sure that Groovymame is picking the right resolution? Or is it better to generate a dedicated ini for each game?
In arcade_OSD there is an option to 'attach OSD to current monitor' but do not know how to use it and what this function do exactly....
Thanks
Rick
repetto74:
Hi,
I am trying to fit 288 lines V games on a standard 15-25khz CRT monitor with Groovymame 0.146 and AVGA9250. Up to now all 288 lines games are cropped top and bottom. As far as I know there is a way to add a monitor presets in Vmaker.ini to generate correct resolution which allows games to display perfectly on the monitor.
This are the specs of my monitor :
Hfreq : 15.2 to 16.2 Khz
Vfreq : 45-65 Hz
Automatic switching to 25 Khz when required
I would try with Pacman first. I have logged Pacman for you to better have a look at my settings.
Thanks
RIck
Calamity:
--- Quote from: repetto74 on December 17, 2012, 09:33:39 am ---As far as I know there is a way to add a monitor presets in Vmaker.ini to generate correct resolution which allows games to display perfectly on the monitor.
--- End quote ---
- GM can make all your resolutions to almost fit perfectly on the HORIZONTAL, once you find your custom specs.
- No software can control the VERTICAL size of a resolution on a CRT monitor, you need to adjust it physically (potentiometers, service menu, etc.).
If you want pacman to fit in the screen, you either need to adjust your potentiometers or setup GM to create interlaced modes for resolutions above a given value (e.g. 256).
Calamity:
--- Quote from: repetto74 on December 16, 2012, 08:54:18 am ---Many thanks for your reply on this! I forgot to mention that I am using a mame 0.146 romset and therefore I am using groovymame146 which I believe is a lot different from the last version.
I would like to play a little bit with this version and better understand how groovymame works before upgrading to something which is again different in the way you set parameters...
--- End quote ---
I'd really appreciate you upgraded to the new version, it contains a lot of fixes and the way to define the ranges makes everything easier.
--- Quote ---I have tried with the H9110 preset, I think results are pretty good despite the fact my CRT monitor has a slight issue with the V-size (I have a full thread in the monitor video forum dedicated to it). Is there any way to be sure that Groovymame is picking the right resolution? Or is it better to generate a dedicated ini for each game?
--- End quote ---
The new version shows the resolution picked by GM in the nag screen and info menus, so that's another reason to update. Creating inis defeats the whole purpose of using GM.
--- Quote ---In arcade_OSD there is an option to 'attach OSD to current monitor' but do not know how to use it and what this function do exactly....
Thanks
--- End quote ---
That's only to make the menu target the current monitor, where the little OSD window is placed on (for the case where you have more than 1 monitors attached).
PD: I'm merging some topics open by the same user, please don't be too annoyed about this, it just makes it easier to me to keep track of your setup/refreshing my memory before answering.
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