Software Support > GroovyMAME

GroovyMame and CP Wizard?

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Endprodukt:
Hey,

has anyone gotten those to work together? Is it even possible with the resolution switching? When I exit CP Wizard it will return to mame and I can hear the sound but the picture stands still. I use the "detect pause" setting. I'm on XP64. 

Calamity:
Well, I'm not really sure how the CP Wizard actually works, though by reading its web I think it kind of shows some graphics during pause (?), so that definitely can conflict with GM's multithreaded rendering which is *very* delicate and can easily lead to a deadlock if not treated gently. So what I'd try is to use the -nomt option in order to disable multithreading if you're going to use this.

Endprodukt:
It will give you additional info as movelists and you can set up a control panel. somehow I got it working and it doesn't seem to conflict anymore.

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