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MAME - 4-way emulation

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rablack97:
ok now that is a kick ass post.....I see your concern with said logic, now somebody with ninja skills might be able to turn this into something useful for the forum....


Thanks for taking the time to write this up RandyT... :applaud: :applaud: :applaud: :applaud:

 :cheers:

MTPPC:
Even the most casual of game players cannot be satisfied with a non-responsive or wrong-responsive controller. As far as I am concerned, I have two mame cabinets: one with an 8-way 6-button and one with a 4-way, 3-button, trackball. When I play pac-man on the 8-way, it always ends in frustration with the machine. When I play pac-man on the 4-way, it always ends with frustration in the player. This will not change based on a slightly more accurate 8-way. I use degentron's encoders for both an 8-way mame and a pinball. I love them, but I can't see how a slight improvement will make that much difference. I think this goes equally for the novice and expert and should in no way be considered an admonishment of the attempt. It is more sadly an admission that the attempt was begun in error.

The truth that matters in this case is the physical/logical limitation of the problem being solved. This problem does not provide enough inputs to get an acceptable output. In fact, the algorithmic estimation of the solution precludes the development of the actual skill that eliminates the problem. IOW, in this case, no solution is the best solution. So yes, people should not waste further time attempting to find an algorithmic solution to this problem. The inputs do not provide enough information to provide an accurate output. And any calculated output reduces the feedback required to learn to run the joystick with the accuracy required to prevent the problem in the first place.

paigeoliver:
I wonder when that code went into mame? It wasn't all that long ago that mame was plain wrong about which games had 4-ways and which one had 8-ways for a huge number of games.

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