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Favorite game you never played until MAME?
Hockeyboy:
I had seen Xenophobe but never played it until MAME. Now I love it. Crank in about 50 quarters and just start killing aliens!! :D
Tzakiel:
--- Quote from: Cynicaster on October 24, 2012, 09:15:56 pm ---
--- Quote from: pinballjim on October 23, 2012, 03:25:41 pm ---Ah yes, the old "if you think it's boring or easy then you're not playing it right" trope. Sometimes games just suck.
--- End quote ---
I see what you're saying, but it's hard to argue that a bottomless pit of "credits" doesn't have the potential to neuter the experience of a game.
I'm completely on board with the single credit approach, especially for shooters. It's even better if you throw in some friendly competition. Seeing how many points you can squeeze out of that single credit and going toe to toe with others really takes the fun factor to the next level, at least for me. Games need stakes. When you can just mash the coin-up button all day no matter how much you suck, there are no stakes.
--- End quote ---
Old thread but my thought is to give yourself a stack of quarters... virtual or real, and stick to that. That was the arcade experience. Have a daily budget and use it up. Then quit. Would you have spent $300 to beat metal slug back in the day? Probably not... but you might have spent $5 or $10. So use that up and tell yourself that is it. Eventually that should drive you to get better. I wonder if a patch or build of mame would actually support this custom budget as a hard limit in the future. Might be interesting.
WakiMiko:
Shmups aside, my favorite games are definitely the Tetris The Grand Master (TGM) series. It's Tetris in perfection. You don't play for points but for a grade (with the highest being grand master) and the whole game is optimized for speed.
Here's a nice essay about what sets this series apart from "normal" Tetris: http://bsixcentdouze.free.fr/tc/tgm-en/tgm.html
Le Chuck:
--- Quote from: Tzakiel on October 14, 2013, 02:46:50 pm ---
--- Quote from: Cynicaster on October 24, 2012, 09:15:56 pm ---
--- Quote from: pinballjim on October 23, 2012, 03:25:41 pm ---Ah yes, the old "if you think it's boring or easy then you're not playing it right" trope. Sometimes games just suck.
--- End quote ---
I see what you're saying, but it's hard to argue that a bottomless pit of "credits" doesn't have the potential to neuter the experience of a game.
I'm completely on board with the single credit approach, especially for shooters. It's even better if you throw in some friendly competition. Seeing how many points you can squeeze out of that single credit and going toe to toe with others really takes the fun factor to the next level, at least for me. Games need stakes. When you can just mash the coin-up button all day no matter how much you suck, there are no stakes.
--- End quote ---
Old thread but my thought is to give yourself a stack of quarters... virtual or real, and stick to that. That was the arcade experience. Have a daily budget and use it up. Then quit. Would you have spent $300 to beat metal slug back in the day? Probably not... but you might have spent $5 or $10. So use that up and tell yourself that is it. Eventually that should drive you to get better. I wonder if a patch or build of mame would actually support this custom budget as a hard limit in the future. Might be interesting.
--- End quote ---
It would be pretty easy to write an AHK script that would turn off the computer after the user pressed 5 a certain number of times. Just set it one more than your budget and be sure you don't quarter feed gauntlet right at the start. That should let you skip around games and play your arcade over say 25 presses of 5 before you day is up.
DarakuTenshi:
This shouldn't come as much of a shock considering my forum name and the style of cab I'm building. But... Daraku Tenshi is my favorite that I never would have played if it wasn't for MAME.
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