Software Support > GroovyMAME
Ms. Pacman at 240x240? GroovyMAME 146u4, D9200, and ArcadeVGA 3000
krick:
Calamity,
He's been experimenting with two cards, an ArcadeVGA 3000 and a stock ATI Radeon x600.
He has an issue with the ArcadeVGA 3000 with vertical games like Pac-Man, which may have been fixed by using lower case "d9200" in the mame.ini file. I'm not sure.
He has an issue with stock ATI Radeon x600 with 392x240 for SF2 (and other CPS games).
Calamity:
Ah, I see.
Why 392x when cps2 games are 384x wide? Isn't vmmaker producing 384x resolutions?
dgame:
Calamity,
krick is correct. The ArcadeVGA 3000 works with the d9200 setting. CPS and Pac-Man look good, though Mat Mania looks off.
And of course with using the ArcadeVGA the game speed will be off depending on the refresh rate. So I use triple buffer and turn off vsync.
As for the x600 I was using the 6.5 drivers and the games just didn't look right.
Since "didn't look right." and "looks off" are not helpful trouble shooting terms I will post my INI files and a series of -v -md 4 log files for both setups.
Games to test (resolution/look and F11 for speed):
sfa2, mspacman, gyruss, matmania, frogger, magdrop3
Setup 1:
ArcadeVGA 3000, GroovyMAME 146u4, D9200
Will start with fresh mame.ini and only change cga to d9200
1. Test games with [groovy]mame.exe romname -v -md 4 > romname.txt
2. Post results here.
Setup 2:
ATI X600, GroovyMAME 146u4, D9200
Will start with fresh mame.ini and only change cga to d9200
EDIT: Set syncrefresh to 0 in vertical.ini to force all vertical games to 100%
1. Install X600 with crt_emudriver_6.5_1.2_xp32_multisync driver (reboot)
2. Copy vmmaker_1.3c_arcade_osd_1.3b into crt_emudriver_6.5_1.2_xp32_multisync folder
3. Edit VMMaker.ini:
MameExe = "C:\arcadia\mame\mame.exe"
IniPath = "C:\arcadia\mame\ini\"
MonitorType = "D9200"
Also, try with:
YresMin_XML = 224 (this might solve the cps2 issue)
4. Run VMMaker (reboot)
5. Test games with [groovy]mame.exe romname -v -md 4 > romname.txt
6. Post results here.
My setup process correct.
Thanks.
EDIT: Updated Step 2 with the working process. Works with ATI X600, GroovyMAME 146u4, and Wells Gardner D9200.
Calamity:
Yes, everything is right.
--- Quote ---ModeTableMethod_Custom = 1 <--- It has always been 0 before, but I read where setting it to 1 cleared up some resolution issues. What should it be?
--- End quote ---
Leave it = 0.
--- Quote ---ModeTableMethod_XML = 1 (default, and everything else set to default settings)
--- End quote ---
This one is fine.
Also, try with:
YresMin_XML = 224
(this might solve the cps2 issue)
dgame:
--- Quote ---Also, try with:
YresMin_XML = 224
(this might solve the cps2 issue)
--- End quote ---
Thank you very much krick and Calamity, that setting solved the x600 problem for me.
It could have been something else, but previously I set it up as described in my previous post.
Now all games I mentioned and others I've tried use a good and proper looking resolution.
The speed still varies based on refresh rate (mspacman 400x288 only ~88%) so I use triple buffer to get 100% in all games. Looks good too.
So I am happy with the Calamity x600 and GroovyMAME with the D9200. :cheers: Now I can continue my project.
EDIT: Set syncrefresh to 0 in vertical.ini to force all vertical games to 100%
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