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Banana Royale (Pac Man Battle Royale Redesign Contest)

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Sjaak:
Try alt+f4

Draco_Elessar:

--- Quote from: Sjaak on May 02, 2014, 01:57:33 pm ---Try alt+f4

--- End quote ---

Thanks! :cheers:
Being in IT I should have thought of that... :banghead:

xefned:

 :applaud:
Just found this thread today, and I'm really amazed by the initiative to make it happen, both hardware and software! (So few people can do both.)

I'm hoping I can add this to my side-by-side 2 player horizontal build for 2 players only. 
Keep up the great work!

I wonder if my six year old intel core duo will run it.

theonegoku:
Its been a while since anything was updated here.  I talked with Sjaak a little today and it got me excited about this again, so I'll drop in with some progress, maybe get some people talking.  Thank you to all who put in the work for current design, I didn't see any progress on rendering the whites and purples in the sprites so I did a little, albeit tedious, work on the sprites.  Attached are the finished products, and the video is how is looks (excuse the lag due to the recording software).  The only thing I noticed was that the sprites almost immediately start flashing, I would prefer they go purple for 3 seconds and then start flashing with 2 left, just to let you know that the suffering is almost over.  I tried lengthening the sprites and mixing and matching, but to no avail, this might have to be an update done to the actual code when the sounds and other tidbits get updated.  If you have any questions, please let me know.  Thank you.

V/R

Theo

Sjaak:

--- Quote from: theonegoku on July 21, 2014, 11:07:52 pm ---The only thing I noticed was that the sprites almost immediately start flashing, I would prefer they go purple for 3 seconds and then start flashing with 2 left, just to let you know that the suffering is almost over.  I tried lengthening the sprites and mixing and matching, but to no avail, this might have to be an update done to the actual code when the sounds and other tidbits get updated.

--- End quote ---

Yes, all the timing stuff is in the code. I will take a look at the blink time and fix it in the next version.

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