Main > Main Forum
ultracade!! dun dun dun!
JoeB:
?!? Have you even read my post?? The usblinx is more or a jpac than arcadevga. Have you ever owned the uvc? Have you tried to hook up a VGA signal from a game consol to a mid res monitor? Or are you just a MAME PC user?
The uvc is a full blown frame by frame scalar! It scales multiple PC or VGA (480p) resolutions down to mid res or low res (240p) That's a lot more than ArcadeVGA/soft15 can do for REAL CONSOLS!
Don't get me wrong. I use groovy mame with a jpac in my new astro city (which by the way can't pass 25khz signal to the monitorbut that's a different story)
If you have a mid-res 29" MS9 monitor (arguably the best 15/25 monitor ever made) and you want to hookup a dreamcast or real Sega Naomi hardware to it, you're stuck using 15khz 480i resolution. (as you can only do 31/15 kHz with these and not 25!) but the uvc can take the 31khz signal and output 25khz after scaling the image resulting in nice progressive output that looks better than 15khz @ 480i
The uvc is the only device that allows you to do this.
lilshawn:
--- Quote from: JoeB on August 11, 2012, 09:14:06 pm ---?!? Have you even read my post?? The usblinx is more or a jpac than arcadevga. Have you ever owned the uvc? Have you tried to hook up a VGA signal from a game consol to a mid res monitor? Or are you just a MAME PC user?
--- End quote ---
Neither...I'm a service technician for an amusement company. I needn't convert anything, We have the proper technology.
--- Quote from: JoeB on August 11, 2012, 09:14:06 pm ---
The uvc is a full blown frame by frame scalar! It scales multiple PC or VGA (480p) resolutions down to mid res or low res (240p) That's a lot more than ArcadeVGA/soft15 can do for REAL CONSOLS!
--- End quote ---
yup. it sure does for "real consols"
--- Quote from: JoeB on August 11, 2012, 09:14:06 pm ---
The uvc is the only device that allows you to do this.
--- End quote ---
yes and there is a reason. You needn't do it. otherwise the market would be flooded with manufacturers ready to jump on the MAME bandwagon to sell them over priced parts.
People too lazy/cheap/inexperienced to build/setup a MAME computer run consoles...they are also the most likely to also run TV's in their cabinets instead of arcade monitors because the cabinets are often bought with no/non-working monitors to keep cost down. You needn't convert the signal to display it because the TV already supports it.
--- Quote from: JoeB on August 11, 2012, 09:14:06 pm ---
If you have a mid-res 29" MS9 monitor (arguably the best 15/25 monitor ever made) and you want to hookup a dreamcast or real Sega Naomi hardware to it, you're stuck using 15khz 480i resolution. (as you can only do 31/15 kHz with these and not 25!) but the uvc can take the 31khz signal and output 25khz after scaling the image resulting in nice progressive output that looks better than 15khz @ 480i
--- End quote ---
if you have REAL Naomi hardware most resolutions are supported by simply changing dip switches on the computer. given the state of most 15k monitors out there I could understand you wanting to run it at med res...but really there isn't an appreciable difference to speak of since the hardware just doubles up the pixels (same as the scaler) even at high res. It's the same image...it doesn't look any better. the games are coded at the lowest resolution supported and enlarged to fit others.
if you are converting a game system (dreamcast) that originally had 320 lines (tv resolution) don't you find it's funny that CGA resolution (15k) was 320x200. most available early monitors were based on TV designs and so had the same frequencies. so with an amplifier and a RGB mod on your system you can hook right up to a 15k monitor. (unless it outputs at TTL levels. I don't know I never had one.) but the bottom line is you need not convert the signal to a non-standard resolution to simply display it at a "higher" resolution since the "higher" resolution is hardly an improvement over the original.
I know 25 is bigger than 15 but you know what? put the same game on 3 monitors... 15/25/32k and sit them side by side.... THEY ALL LOOK THE SAME. hell, nobody has noticed the Friction game i built out of an old time crisis 2 cabinet has one 15k monitor and one 32k monitor in it. (other than a slight skew in color between them)
besides, OP has a cabinet with a D9200 the whole 15/25k argument is moot. :dunno
also, here is a snippet from Andy regarding 25k
--- Quote ---25 Khz monitors. If you have a choice, don't go for one of these. They cannot display any of the early games at native resolutions as the scan rate is too high. Only a few games used these monitors and only these few games can be displayed 100% accurately on them. Advanced MAME will be needed for these monitors.
--- End quote ---
so let's see...we have a company that made scaler cards for their game system (as an extra purchase) to display on disused monitors that where only used for a very small number of games. The company that picked up ultracade has not continued distributing those cards...can you see now why we need not convert the signal yet? there is a reason they switch between 15 and 25.
you don't need to.
JoeB:
--- Quote from: lilshawn on August 12, 2012, 01:16:06 pm ---so let's see...we have a company that made scaler cards for their game system (as an extra purchase) to display on disused monitors that where only used for a very small number of games. The company that picked up ultracade has not continued distributing those cards...can you see now why we need not convert the signal yet? there is a reason they switch between 15 and 25.
you don't need to.
--- End quote ---
Not sure why you keep saying these. You assumed that most cabs are used for either real PCB's (which most are 15k) or MAME. Not sure why you keep going back to the PC. Some people actually do try to hook up XBOX360 with native games to a cab. So, tell me, which of the following would you prefer:
- XBOX 360 hacked to output 480i on a 15khz monitor with a nasty flicker (as XBOX360, like most games consoles can't output 240p)
- XBOX 360 set to output 480p -> uvc -> 15khz -> true 240p
I'd take the arcade perfect 240p signal.
As for Andy's quote, he was talking about MAME and mid-res games. The gist of what he's saying is that using modern PC's the majority of mid-res games are not playable. Yet for mid-res games in general, there's quite a few popular ones (heck, Daytona USA, the best selling arcade machine of all time is a mid-res game!!) So don't discount 25khz ..
I'm sorry that you can't see the difference between 31/25/15 for a game. I sure as heck notice a difference. Naomi games were designed to be played on Sega Candy cabs, which a majority are 31khz. The 15khz dip switch was added for backward compatibility; operators that want to retrofit Naomi in their older 15khz only cabs. 15khz in Naomi is a hack - it's interlaced video that looks like ass. On my 29" CRT it has a very bad flicker. I prefer to play non-interlaced games, and the UVC allows one to do so. (I can do 31khz -> 15khz or 25khz .. my choice)
At the end of the day.. to each their own. I'll enjoy playing non-interlaced high res games on my 29" monitor using an XBOX360. And for this system, one will notice the difference between 25k and 15k as the games were originally made for 31k or higher.
lilshawn:
Which Do I prefer? nether.
given, if had to hook up a xbox360 to an arcade monitor, I would use a VGA cable and a 31k monitor like the 9200 or the 2525. otherwise i would't do it. It would be a waste of time and money to try and downconvert a VGA signal to EGA or CGA plus introduce another point of failure.
so which is better:
XBOX 360 set to output 480p -> uvc -> 15khz -> true 240p
or
XBOX 360 set to output 480p -> monitor
Of course trying to send a non-supported resolution into most monitors will lead to a muggy, badly scaled, and possibly out-of-frame-image...which is why i said:
--- Quote ---People too lazy/cheap/inexperienced to build/setup a MAME computer run consoles...they are also the most likely to also run TV's in their cabinets instead of arcade monitors because the cabinets are often bought with no/non-working monitors to keep cost down. You needn't convert the signal to display it because the TV already supports it.
--- End quote ---
The key is to properly match your hardware so you don't have to do all sorts of ridiculous adapting to make things work.
most console "MAMERS" are doing it this way because they can't afford to spend 1000 bucks on a cabinet with a brand new tri-res monitor in it. So they pick up a 200 cabinet with a busted monitor (if a monitor at all) toss the monitor and put a TV in there and hack the controls for their xbox. there is no sense fixing an EGA monitor and then pay for an adapter to change their VGA signal to EGA so it can run on it. TV's are nearly free now a days.
if i find the coveted UVC i'll be sure to send it your way...at least someone will buy it.
amendonz:
Yawn, uvc is great, if you have a 24khz monitor and want to run 360/dc its awesome, also 'most people buy cabs with busted monitors' um some do, wouldn't say most though.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version