Software Support > GroovyMAME

do 3d mame games need d3d on?

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lodoss118:
or should i still have direct draw on?

Calamity:
You can use either ddraw or d3d, it doesn't make any difference for 3d games in MAME because everything is software rendered.

TheShaner:
I have noticed that all of my 3d games run like garbage.  Starting with MK4 all the way to Gauntlet legends.  They almost echo, but are really just jerky.  It sounds exactly the same on all of them.  It is really weird.  Im running a Makvision 29" with an ArcadeVGA3000.


 I am digging for a solution right now.

mamenewb100:

--- Quote from: TheShaner on July 19, 2012, 09:16:22 pm ---I have noticed that all of my 3d games run like garbage.  Starting with MK4 all the way to Gauntlet legends.  They almost echo, but are really just jerky.  It sounds exactly the same on all of them.  It is really weird.  Im running a Makvision 29" with an ArcadeVGA3000.


 I am digging for a solution right now.

--- End quote ---

Pretty sure that's just MAME. It was never designed to handle 3D games since it just uses your CPU for emulation. It doesn't use any of your video cards hardware acceleration, or very little if it does.

krick:

--- Quote from: TheShaner on July 19, 2012, 09:16:22 pm ---I have noticed that all of my 3d games run like garbage.  Starting with MK4 all the way to Gauntlet legends.  They almost echo, but are really just jerky.  It sounds exactly the same on all of them.  It is really weird.  Im running a Makvision 29" with an ArcadeVGA3000.

--- End quote ---

That sounds like an underpowered CPU to me.

I think the suggested minimum CPU among the MAME devs is an Intel Core2Duo 2.5GHz or better.

MAME doesn't run very well on AMD chips.  Or conversely, it runs much better on Intel chips.  Some MAME games are up to 30% faster on Intel.

Also, running a 64-bit OS with a 64-bit version of MAME is a huge performance boost.  When you're talking about 3D games in MAME, you need all the performance you can get.

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