Software Support > GroovyMAME

Strange issue with GroovyMame v.146

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Calamity:
Well that's something...

dkong log is corrupt for some reason.

As for mk, try setting this option in mame.ini:

monitor_doublescan        0

mamenewb100:
It didn't do anything turning off doublescan. Here is one for Galaga(hopefully not corrupt)

As you can see some games change res but not to correct res. :dunno

Calamity:
Are you sure there monitor_doublescan option is not duplicated in mame.ini? If disabling it doesn't work, then we've found a bug in the Linux side.

Anyway, try running it like this: groovymame mk -resolution 800x512@54.81

mamenewb100:
I'll try it. Here's my mame.ini. (I reenabled some options just to show the ones I was originally using) The second monitor line is a dummy just so I can reference the original settings.

I tried your command and it still had the warped screen. However when the game exited the warped screen remained on the LXDE desktop. Apparently not getting the message to change back. SwitchRes did report it as changing 399x253@54.82 -> 800x512@54.81 -> 800x512@54.81

Anyway I guess I'll see if maybe these things are fixed in the next.version of groovyarcade as it appears my setup is acting funny. Thank you for your several hours of help.


Calamity:
For some reason the doublescan option is not working (it's always on). The problem with this is that doublescan is being used instead of the first scale (x2). This is ok provided the hardware support for doublescan is good. But I'd like to disable it and this seems to be imposible in Linux.

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