Software Support > GroovyMAME
Strange issue with GroovyMame v.146
Calamity:
Give me a sample of a game running at 110%, or better get me a log of one of them:
groovymame.exe romname.txt -v -md 4 >romname.txt
mamenewb100:
Here you go. :)
Calamity:
Try enabling -video d3d for this game.
mamenewb100:
That was a good idea but nope. I still runs at 110%. Interesting in the log though is that it said it enabled -waitvsync when I have that option disabled in MAME.ini. Maybe groovy is overriding that option to pick what it thinks is better?
Calamity:
Yes, -waitvsync is managed internally in GM, you only have to edit -syncrefresh.
Well, this is interesting because the 400x256 AVGA's resolution is usually 54 Hz, but here the system is reporting 60 Hz, which could be a fake value but when you vsync to that it actually seems to be 60 Hz, that's strange.
So yes, 60/54.8 = 1.09 (109-110%)
Did you ever use ArcadePerfect to modify this resolution?
You can use Arcade_OSD to set that resolution to full screen and measure it's actual refresh rate.
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