Software Support > GroovyMAME

first time trying to use magic resolutions

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Calamity:
I'll collect the DirectX information from my working systems to see if we can find something interesting.

As for the Quickres app, it's not even included with version 9.3, I just left it there for version 6.5 but probably should remove it too. There's no log created by the ATI drivers installation AFAIK.



Calamity:
I've attached my dxdiag information log. There's also a log of GM running 1942 with magic resolutions on ddraw, working perfectly here.

krick:
Here's my DxDiag output for both 32-bit and 64-bit.  I'm running Windows XP x64, so my DxDiag allows you to launch the 64-bit version from a button on the main screen.

It looks like some of my 32-bit directX stuff is a different version.  Additionally, it appears that you have a mixture of Spanish and English DirectX components.  I didn't know there was such a thing.

Have you ever gotten ddraw to work with magic resolutions on a machine with XP x64?

Calamity:
Here's the output from my 64-bit machine. DDraw + magic resolutions working here.

Yeah the first log I posted is from a Dell pc, maybe the mixture of languages happened as succesive service packs got installed.

So what happens exactly with DDraw, do you get a garbled display or no picture at all?

krick:

--- Quote from: Calamity on July 04, 2012, 05:51:59 pm ---Here's the output from my 64-bit machine. DDraw + magic resolutions working here.

--- End quote ---

Our logs look remarkably similar in the DirectX area, so I don't think that's the issue.

However, I notice that you're using an older ATI card, which means you're using the 6.5 drivers.
Your other log showed an older ATI card as well.

I'm using an ATI Radeon HD 4550, and the CRT_EmuDriver based on Catalyst 9.3.

So maybe it's driver specific.  I'm crunching some zip files on my arcade cabinet at the moment, which will take a while, but when that finishes, I'll have to see if either my X600XT or my even older 9250 (PCI) with the 6.5 drivers works.



--- Quote from: Calamity on July 04, 2012, 05:51:59 pm ---So what happens exactly with DDraw, do you get a garbled display or no picture at all?

--- End quote ---

It just goes black.  I've attached log files from running "tetris" in both d3d and ddraw.  Maybe you'll find something helpful.

I don't think that this is important, but I figured I'd mention it just in case.  I noticed that my desktop resolution is stuck on 16-bit color, at least according to the display properties dialog.  Is that normal?

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