Main > Main Forum

Some questions about control panels

<< < (10/13) > >>

PL1:

--- Quote from: ArcadeSeeker962 on May 09, 2012, 10:50:58 am ---Sorry about that, I originally chose the KeyWiz so that I could learn how to do crimping. As for the 1 Player Big insert attached onto Admin buttons that involves the pressing onto the Escape Key, I just didn't know what other insert to use. I chose the GPWiz40 with 40 switches instead, because I'd really like to learn how to connect .187 disconnects. Plus, It's USB-Powered.

As for the keystrokes, I'm planning on using the following:
P1 Coin: 5
P1 Start: 1
P2 Coin: 6
P2 Start 2

I do agree with you about assigning buttons to drop in a coin and choosing to start playing a game. Where can I print out inserts from? Would I have to go to an online store to buy one?

I'm open to any other suggestions or modifications.

--- End quote ---

1. What insert to use? - It's really easy to print your own.  Like I posted (and attached) yesterday at 3:06:00 P.M., you can use or modify the attached "Admin Buttons.pdf".  Search the forums or Google for inserts if you'd like other options.

2. My question about P1/P2 start/coin is about whether you actually have BUTTONS for that on your CP, not if you're using the default keystrokes.  Your parts list didn't have any coin buttons.

3. Learning how to do crimps. - Definitely a good skill to have, but how many times do you need to practice the process of: Strip wire, position QD, squeeze pliers on crimp collar, move over slightly, squeeze again, gently try to turn QD, if it turns recrimp collar.  First couple times are fun, but after 80 times, it's a pain in the posterior.

The other down side is that without practice or high quality ratcheting crimp pliers, you may end up with inconsistent mechanical or electrical connections. These inconsistencies can be difficult to troubleshoot, especially if they are intermittent.

IMHO, commercially available harnesses are faster, cheaper, easier, and more consistent. YMMV.

Scott

ArcadeSeeker962:
I chose the I-Pac instead, since that was one of GregD's recommendations. I actually wouldn't mind learning how to use crimp disconnects, since it seems interesting. Anyhow, here's an updated list of parts for my control panel:

2 Omni II 4/8 Way Joysitck with Economy Black bat Tops,along with Smooth Joy Switches(from Groovy Game Gear)
6 Red Classic Pushbuttons(Happ-sourced), from Ultimarc
6 Blue Classic Pushbuttons(Happ-sourced), from Ultimarc
1 U-Trak(Pearl White), from Ultimarc
1 Optional Trim Bezel for U-Track(from Ultimarc)
1 Player 1 Pushbutton(From Groovy Game Gear)
1 Player 2 Pushbutton(From Groovy Game Gear)
4 LED Push Buttons with Coin Inserts(From Paradise Arcade Shop)


Does this look better for a control panel set-up? I'm still confused with what wires to buy(because of the link that PL1 sent me, which contained basic information about wiring), so what type of wires should I use?

I'm open to any suggestions or modifications.

PL1:

--- Quote from: ArcadeSeeker962 on May 09, 2012, 09:16:27 pm ---I'm still confused with what wires to buy(because of the link that PL1 sent me, which contained basic information about wiring), so what type of wires should I use?

--- End quote ---
This thread may help with visualizing/understanding the wiring connections from the switches to the encoder.  If not, I'm sure you can find other threads elsewhere on the forums. http://forum.arcadecontrols.com/index.php?topic=90691.0

Most people use 22 or 24 gauge stranded wire.
Stranded wire is recommended for crimps, instead of solid core, because the strands can compress slightly against each other and are less likely to lose contact/slip out of the crimp.
Various colors are available from different vendors.
Based on your parts list, you'll need enough for a daisy-chain ground and 28 control wires:
 10 -  P1 Left, Right, Up, Down, B1-B6
 10 -  P2 Left, Right, Up, Down, B1-B6
   8 -  P1 Coin, P2 Coin, P1 Start, P2 Start, Esc, Pause, Enter, Tab
Round up on your estimated lengths--you will use more than you think.

To save money, I've even used some leftover speaker wire, but I don't worry about my panel wiring looking "pretty", just that it is neat and mechanically/electrically reliable.

Several color coded considerations on your parts list:
2 Omni II 4/8 Way Joysitck with Economy Black bat Tops,along with Smooth Joy Switches(from Groovy Game Gear)
6 Red Classic Pushbuttons(Happ-sourced), from Ultimarc
6 Blue Classic Pushbuttons(Happ-sourced), from Ultimarc
1 U-Trak(Pearl White), from Ultimarc
1 Optional Trim Bezel for U-Track(from Ultimarc)
**
1 Player 1 Pushbutton(From Groovy Game Gear) - P1 Start
1 Player 2 Pushbutton(From Groovy Game Gear) - P2 Start
** Does it matter to you that these two buttons will look different from your other admin buttons?
6 LED Push Buttons with Coin Inserts(From Paradise Arcade Shop) - P1 Coin, P2 coin, Escape, Pause, Enter, Tab (Per your earlier post)

ArcadeSeeker962:

--- Quote from: PL1 on May 10, 2012, 03:40:12 pm ---
--- Quote from: ArcadeSeeker962 on May 09, 2012, 09:16:27 pm ---I'm still confused with what wires to buy(because of the link that PL1 sent me, which contained basic information about wiring), so what type of wires should I use?

--- End quote ---
This thread may help with visualizing/understanding the wiring connections from the switches to the encoder.  If not, I'm sure you can find other threads elsewhere on the forums. http://forum.arcadecontrols.com/index.php?topic=90691.0

Most people use 22 or 24 gauge stranded wire.
Stranded wire is recommended for crimps, instead of solid core, because the strands can compress slightly against each other and are less likely to lose contact/slip out of the crimp.
Various colors are available from different vendors.
Based on your parts list, you'll need enough for a daisy-chain ground and 28 control wires:
 10 -  P1 Left, Right, Up, Down, B1-B6
 10 -  P2 Left, Right, Up, Down, B1-B6
   8 -  P1 Coin, P2 Coin, P1 Start, P2 Start, Esc, Pause, Enter, Tab
Round up on your estimated lengths--you will use more than you think.

To save money, I've even used some leftover speaker wire, but I don't worry about my panel wiring looking "pretty", just that it is neat and mechanically/electrically reliable.

Several color coded considerations on your parts list:
2 Omni II 4/8 Way Joysitck with Economy Black bat Tops,along with Smooth Joy Switches(from Groovy Game Gear)
6 Red Classic Pushbuttons(Happ-sourced), from Ultimarc
6 Blue Classic Pushbuttons(Happ-sourced), from Ultimarc
1 U-Trak(Pearl White), from Ultimarc
1 Optional Trim Bezel for U-Track(from Ultimarc)
**
1 Player 1 Pushbutton(From Groovy Game Gear) - P1 Start
1 Player 2 Pushbutton(From Groovy Game Gear) - P2 Start
** Does it matter to you that these two buttons will look different from your other admin buttons?
6 LED Push Buttons with Coin Inserts(From Paradise Arcade Shop) - P1 Coin, P2 coin, Escape, Pause, Enter, Tab (Per your earlier post)


--- End quote ---

I do not have a problem with my Player 1 and Player 2 Push Buttons looking different from my admin buttons. As for how my control panel looks on the inside, it doesn't matter, as long as everything functions the way it's supposed to. How do these look for stranded 22 gauge wires?

http://www.homedepot.com/h_d1/N-5yc1v/R-100294013/h_d2/ProductDisplay?catalogId=10053&langId=-1&keyword=22+gauge+wire&storeId=10051

http://www.homedepot.com/h_d1/N-5yc1v/R-202341131/h_d2/ProductDisplay?catalogId=10053&langId=-1&keyword=22+gauge+wire&storeId=10051

http://www.radioshack.com/product/index.jsp?productId=2036275

http://www.radioshack.com/product/index.jsp?productId=2049738

I'm choosing these four because of the fact that I'll need multiple-colored wires(according to what I read from previous posts).

Vigo:
If you are using an IPac, you won't need admin buttons. It comes with built in shift commands. By default, If you hold down player 1 start and player 2 start, it will ESC. Hold down player 1 start and right on the joystick and it pauses, P1 start and button 1 adds coin, etc...

If you prefer admin buttons, go for it....but not needed.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version