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What's Up With Bullet Hell?

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eldiau:
opt2not thanks for your advice, I'll post picture of the project... in the mean time I'll keep up trying to chain in dodonpachi on my "woody" cab :)

mgb:

--- Quote from: opt2not on May 26, 2012, 08:03:58 pm ---
--- Quote from: eldiau on May 26, 2012, 07:39:59 pm ---... now you guys are talking about JLW, are they any better?

--- End quote ---
I recommended the JLW to sharpfork because he wanted a compromise between a stick that works well with shmups, as well as classic games.
The JLW's are pretty much on par with the LS-32's, except the JLW's have a lesser "dead-activation" zone and a bit stiffer in throw. IMO they're the overall best stick for a wide variety of games. But if you're looking for just a great shmuppin' stick, the Seimitsu LS-56 is your stick.  ;)


--- End quote ---

I completely agree the Jlw is a great all around stick.
My player 1 stick is a Jlw with cherry switches from a super and a round restrictor and I love it for shmups and the like. Its quiet and smooth. One vertical game that I really like it for is Gyruss (not a shmup, but one of the greatest games ever)
I do prefer the older shmups over the bullet hells. My cab has a vertical 27" monitor so vertical shooters are a pretty big part of my machine.

Woodshop Flunky:
What stick is the U360 based on?

opt2not:

--- Quote from: Woodshop Flunky on May 29, 2012, 11:48:29 am ---What stick is the U360 based on?

--- End quote ---

The JLW ;)

Which is why you can buy Andy's (ultimarc) octo-gate for the U360 and it'll fit on a standard JLW.
Like I did:

Woodshop Flunky:
We've got the U360 with an octo-gate on my son's cab.  I like the play action, but sometimes the stick has "mechanical" feel to it.  I don't know how else to describe it.  I've played other sticks (long ago) that didn't register any mechanical feeling to my hand.  I think they might have had rubber grommets, but I really have no idea.  I'd love to have that feeling again on my son's cab.

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