Software Support > GroovyMAME
Is Groovymame for me?
Calamity:
Hi steveggz,
That should be possible but won't probably compile without some work, depending on your coding skills it can be feasible, but if I was in your situation I'd update my romset, it's faster for sure.
steveggz:
Wow, just tried Groovymame. The difference is like night and day. Picture looks great and scrolling is beautifull.
Surprisingly all the roms I tried worked fine. The scrolling in them was perfect except for robocop but im not sure if its maybe just the game that has an occasional stutter or skip to it? Also MK2 felt a little choppy but again it might be the rom or game itself. And the nag screen looks weird, its out of resolution for all games, but thats no big deal, the games run in perfect resolution.
I used the precompiled groovymame version 0142.
What are the windows ATI drivers? Do I need to install them separately? I have a arcadeVGA 3000.
Calamity:
Hi steveggz, good to hear that,
Robocop is known to have a non so smooth scroll.
However mk should be smooth, make sure you're using the -syncrefresh option.
In mame.ini, select this font:
uifont lucida
... this will make the nag screens look better.
ATI drivers are hacked drivers for ATI cards that extend normal capabilities (number of resolutions, etc.) They won't work with the AVGA3000, that's why I suggested Linux instead.
steveggz:
--- Quote ---Robocop is known to have a non so smooth scroll.
--- End quote ---
Ok, good to know
--- Quote ---make sure you're using the -syncrefresh option.
In mame.ini, select this font:
uifont lucida
... this will make the nag screens look better.
--- End quote ---
Will do that, Thanks a lot
Paradroid:
Haha! Robocop also caught me out when I first tried GroovyMAME. I thought "this thing is awesome!" after loading up Forgotten Worlds and then when I saw Robocop I thought "hmm, a bug?" Turns out, according to all reports, that's how the original game was.
Also, nice tip on the uifont (switching to "Lucida"). I'll definitely try that! :)
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