Main > Main Forum

Raising Awareness of Japanese Parts and Button Layouts

<< < (15/15)

RandyT:

Allow me to throw a poker into the fire  ;D

RE: The diagrams.

Meh.  A lot folks ride the restrictors.  Try a 4 way maze game without riding the restrictors and you'll quickly learn to use them  Square cornered restrictors end up a little corner heavy on games where riding the restrictor can work to one's advantage (Space Pilot, Robotron, etc...), but are great for a game like Q*Bert.  The argument that "most don't ride the restrictor" doesn't hold up either.  The activation zones are all similar when the restrictor is taken from the equation, so the point is, realistically, moot.   All stick designs have strengths and weaknesses, and it is fully up to the user to decide how they mesh with the games they play and their playing style.  If this weren't the case, I wouldn't have such a large inventory of so many different designs on the shelf.

RE: Button Layouts

Again, the photos paint a somewhat unrealistic picture to support a curved layout.  You can press a button with a fingertip, or any surface along the underside of that digit.  Most won't be stabbing at the buttons with a fingertip, but will lay their hands flat and use whatever portion of the finger which makes contact.  I went slightly ergonomic on my panel, simply due to the fact that it compromises between straight and diamond console button layouts.  You can train yourself to angle that diamond and associate the patterns.  Might not be good for everyone, but that is the beauty of making the panel the way you want it. 

In the end, folks will like controls and layouts to which they have become accustomed, based in large part on the games they played most.  We are, after all, trying to re-create an experience.  More specifically, we are re-creating our own experiences, not someone else's.  If you haven't done that for yourself, then you haven't fully succeeded and should probably try a different path.

RandyT

DCsegaDH:
Maybe I'm weird, but I like Japanese (Sanwa) joysticks with American convex buttons in a Japanese layout. I usually buy Sanwa joysticks, but with my newest build I used the GGG "Zippy" sticks. I suck really bad when I try to play fighters at the arcade because of the American straight layout, but I do fine with the Japanese layout though. I grew up with American arcades, but to me the layout is not comfortable :dunno  Anyway, I use a layout just like Nephasth uses, (my buttons are closer together) the 7 buttons, the lower button for run in mk3. I think its perfect for MK/SF

Navigation

[0] Message Index

[*] Previous page

Go to full version