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Sensor control: new ways to play old games?

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AndroidNoodle:
Sorry, you have no clue what you saying. Star Wars with touch-screen, ay caramba! You don't even have an opinion, it's not opinion if you have not tried it, it's assumption. Always the same with you guys, and it would only take a minute just to TRY IT OUT. And they call me crazy?! Why am I even trying to persuade you to have fun, uh. Perhaps I am crazy after all, well someone surely must be.


Therefore, I challenge you,

in hi-score competition where
you play with real Star Wars controller
and I play with my phone and sensor control,

do you accept the challenge, mate?

RandyT:

--- Quote from: AndroidNoodle on February 29, 2012, 01:46:42 pm ---Therefore, I challenge you,

in hi-score competition where
you play with real Star Wars controller
and I play with my phone and sensor control,

--- End quote ---


--- Quote ---Perhaps I am crazy after all

--- End quote ---

:)

You don't need to convince me.  I will probably try it out at some point.  Just consider me skeptical, based on every game I have played with the sensor, and the "meh" aftertaste I was left with.  Some games are really good, like the labyrinth game, and others where the  game was designed with the tilt sensor in mind.  It's the others, where it seems out of place, and doesn't offer enough control, that leave me wanting.

AndroidNoodle:
Cool. I'm looking forward to hear what you think. Thank you!

I suggest you try Moon Patrol, until I upload my version of MAME4dorid somewhere. Don't know any other game with just left-right you could try really. Arkanoid for example was too hard for me, maybe Tempest or some other spinner game would be better, have not tried it yet.

yotsuya:
OK, I call "Banned by 5:30 PM, my local time".

Sjaak:

--- Quote from: yotsuya on February 29, 2012, 02:08:43 pm ---OK, I call "Banned by 5:30 PM, my local time".

--- End quote ---

+1

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