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Dual Mode Joystick Analog and Digital values on the fly switch any options?
Aberran:
I guess I am just hopeless my buyer beware senses are just going off constantly. Are there any premade joysticks that use analog sticks maybe I can mod one of those to get the results I am after? I am unconvinced that a digital signal is ever used by the U360 just does not read to me that way and Andy would confirm it does not or did I misunderstand him? Anyways once you load a game is the map selected so you could not change it mid game if you so desired?
Nephasth:
--- Quote from: Aberran on January 07, 2012, 11:13:25 am ---Anyways once you load a game is the map selected so you could not change it mid game if you so desired?
--- End quote ---
Didn't realize you want to change it mid game. I thought you wanted to be able to change it per game. Sorry for the confusion. Out of curiosity, why would you ever want to change it mid game? Why not have it set to what you want it to be when the game starts?
Aberran:
I am sure of two things
Not all Emulators are going work automatically with the mapping. I know LEDBLINKY
Some Console games use the DPAD for menus while the Analog stick for movement and many are now emulated. You never have to do both at the same time but sometimes the switching back and forth is a quick and minimizing the game to swap the interface values over or whatever you would have to do would be not what games are intended to be. FUN. Guess I can just give up on these ones and use a gamepad.
Other concerns. Most emulators do not have game to game control settings will this not be a problem. They have a generic set for all the games emulated just not all uses all of the buttons/sticks. For example ZINC or DEMUL
NickG:
--- Quote from: Aberran on January 07, 2012, 05:46:53 pm ---I am sure of two things
Not all Emulators are going work automatically with the mapping. I know LEDBLINKY
Some Console games use the DPAD for menus while the Analog stick for movement and many are now emulated. You never have to do both at the same time but sometimes the switching back and forth is a quick and minimizing the game to swap the interface values over or whatever you would have to do would be not what games are intended to be. FUN. Guess I can just give up on these ones and use a gamepad.
Other concerns. Most emulators do not have game to game control settings will this not be a problem. They have a generic set for all the games emulated just not all uses all of the buttons/sticks. For example ZINC or DEMUL
--- End quote ---
If you want need active dynamic switching, going with the hardware solution of added microswitches may prove easiest. You would want to run the U360 in analog output mode, and use a gamepad hack or an encoder with analog options. The switching can be done via button on the cp (or the joy with topfiremod) using additional hardware.
Your game to game settings may be automated using a frontend, scripting.
Aberran:
Nick G any details on how one would do that? Analog output? and you would have to run the digital outs to resistors when in Output mode and not doing output ... what would you put on a switch the ground? nah because it would still have a ground and I would guess it would still register both values. If you got an idea please share I am willing to try just about anything
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