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Capcom 6 button layout...how do I order the buttons? Top to bottom or bottom up
Dragonman73:
I am working on redoing my control panel layout, I cut the new panel with the typical six button layout per player. But had a question:
I notice most people order the buttons like this
1 2 3
4 5 6
Is there a specific reason for this? Most of the games use 1-3 buttons and it would seem like you would be tripping over the bottom row buttons to get to the top three.
I was going to order mine like this:
4 5 6
1 2 3
Any reasons why this wouldn't work or am I missing something?
BobA:
Just depends on personal preference. You can reassign them any way you want if you hate the layout.
nitz:
--- Quote from: Dragonman73 on December 16, 2011, 05:00:40 pm ---I was going to order mine like this:
4 5 6
1 2 3
Any reasons why this wouldn't work or am I missing something?
--- End quote ---
I'd go with that layout for the reason you mentioned. Of course you'd have to remap the controls for the Capcom fighters, but that's a relatively small number of games compared to all the 1,2, and 3 button games out there for which this layout works better.
Jack Burton:
People tend to instinctively use the top row of buttons.
However, my default layout was funky.
4 5 6
3 1 2
Because if you look at many cabs with just two buttons the 1 and 2 buttons fall at about the same height and distance relative to the joystick.
Of course, for SF I used the standard
1 2 3
4 5 6
Ginsu Victim:
I have mine mapped as
456
123
I don't bother changing the layout since I didn't really play Capcom fighters that much in the first place, though I do enjoy them.
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