Software Support > GroovyMAME

Monitor presets

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psakhis:

--- Quote from: gsprod on December 13, 2021, 01:03:15 pm ---Hi there,

I'm looking for custom range for a Sony trinitron KV-25C1B (chassis be3d/3e).  :dunno
Has anyone managed to do it ?

Many many thanks

--- End quote ---
generic_15 works fine for me.

gsprod:
Thank you , but many games are not entered with generic_15. I'm looking for something better.

gsprod:
And forgot to mention that it is for a vertical configuration.

FLX:

--- Quote from: emubastard on March 12, 2016, 10:50:41 pm ---Presets for the following Sony Production Monitors.  For god sakes, your monitor should be configured for 4:3 underscan, and for those that are widescreen monitors, set your H SIZE appropriately for a 4:3 image.  This could all be converted to 16:9 for the widescreen versions of the monitor but it's a corner case I'm not using (yet) so I'm not providing any info on that.  Almost all old games are 4:3 so don't bother killing yourself over a 16:9 desktop or whatever.  I do intend to go back to this later so I can play newer PC games and consoles, but you can adjust another channel for a widescreen console for now.

BVM-D24E1WU
BVM-D32E1WU
BVM-D20F1U
BVM-A24E1WU (unverified but likely to work)
BVM-A32E1WU (unverified but likely to work)

These monitors all support. 240p, 480i, 525i, 480p, 720p, 1080i, NTSC and PAL and allow a whole lot of variation in between.  I've not included any PAL ranges in here because I haven't had time to play around with pal emulated systems.  With these ranges you will have the benefit of getting a nice 1024x768 desktop and resolutions all the way up to 800p (a little out of spec) for situations where you want do double the resolution and use scan line effects.  I also don't really have any reason to get 1080i working so that's not included.  The ranges are designed to conform as close to NTSC and EDTV standards as I could possible make them.  You will likely need to adjust the horizontal position in arcade_osd for each resolution as the picture shifts horizontally a little bit for each individual mode.  Vertical should stay consitent once done the first time (per 480i/720p/480p).  The standard resolutions should be pretty close out of the box.

monitor "bvm_d24e1wu_alt", "Sony BVM-D24E1WU - Alternate", "4:3"
        crt_range0 15200-20500, 54.70-62.00, 1.500, 4.700, 4.700, 0.602, 0.191, 1.352, 0, 0, 192, 288, 390, 576
        crt_range1 30300-35000, 54.70-62.00, 0.500, 2.000, 2.600, 0.128, 0.030, 1.032, 0, 0, 320, 480, 0, 0
        crt_range2 30300-35000, 54.70-62.00, 0.500, 2.000, 2.600, 0.030, 0.030, 1.032, 0, 0, 481, 512, 0, 0
        crt_range3 42200-49900, 54.70-62.00, 0.800, 0.755, 3.400, 0.067, 0.156, 0.444, 0, 0, 640, 800, 0, 0

FOR THE EXTRON TURN OFF ADSP.  It's a piece of ---steaming pile of meadow muffin--- mode, at least for groovymame, and screws up interlaced games by forcing them to progressive mode and dropping half the fields.  It also will make alignment impossible.  You will have to realign every time your reboot for every mode.  You've been warned.

192-288 vertical line range is a little bit vertically stretched to allow 224 line games like SNES console to have no black bars on top or bottom.  Also 192 line systems like colecovision will still have black bars but get a bit more vertical stretch to look a little better.  So go to a 480/i mode (or any more between 240-288) in aracde osd and adjust your monitors V SIZE accordingly.

If you have other consoles attached to your monitor, do this ON ANOTHER CHANNEL, so you can keep one config for your groovymame, and another for standard NTSC console adjustment.  Good example,  adjust groovymame on channel 1, and calibrate consoles on channel 2, or assign each console to a separate channel to get perfect alignment for each.  Up to you.

You will get a farely wide range of games working with these modelines.  Atari games that were 384p (25hz) should play natively, however they will be vertically squished.  This is because the the monitor does not support 25hz and this was the best I can do.  Two options here.  Use a different channel and stretch out your V SIZE, or set up an INI file for each atari game and force the resolution to 2560x768@0 and throw in some scanline effects (this is what I do).  Either way, you pretty much pixel perfect resolution.

Attached are the user modes I use, by no means complete, but a good start.

--- End quote ---

I've tried using these for my Sony BVM-A20F1U, but they are not fully 100% compatible as the BVM menu scrolls.
I'm trying to create my own, but I'm struggling to find the timing charts for this monitor, the service manual can be found here: https://archive.org/download/sony-bvm-a-20-f-1-u-service-manual/Sony_BVM-A20F1U_ServiceManual.pdf

How should I approach creating my own presets?
Can someone please help me create the correct monitor preset? Much obliged!

FLX:
I found some acceptable signal formats on page 4 of this doc: https://www.fullcompass.com/common/files/4400-BVMASeriesBrochure.pdf

Ideally I'd like to get 240p, 480i, 525i, 480p, 720p, 1080i modelines with super resolution.
Still trying to figure out what this means for constructing my own presets in terms of ranges, sync pulses and a 900 TVL. any guidance would be greatly appreciated :)

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