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Why the LCD TV hate?
honkey:
--- Quote from: JODY on November 16, 2011, 01:26:12 pm ---My major issue is I can't get some games to use more of the screen. E.g. Williams games like Joust and Robotron wind up taking up a small box in the middle of the screen. I realize this is due to scaling the resolution up but I would think it should be able to be done so that it uses the full height of the screen. Anyone know how to work around this?
--- End quote ---
That is weird... I didn't change any settings at all and Joust takes up the full height of the screen.
Paul Olson:
I used an arcade monitor for 8 years, then finally decided I was tired of fighting with it. Now that I have an LCD TV, I am really happy with it. I haven't even started messing with the shader settings yet, but that should allow me to make it look even better. Not sure though, I kinda like seeing what the sprites actually looked like when designed.
Jack Burton:
Do you know how music fans sometimes say that records are better than cd's? Or film enthusiasts stress that actual film is better than digital video?
Well, that's sort of how I am with classic video games and CRT's.
lettuce:
--- Quote from: VanillaGorilla on November 16, 2011, 01:09:48 pm ---All I gotta say is, the HLSL feature thats been added to MAME/MESS is blowing me away. I just sit there and look at Pac Man on my LCD now, and mutter to myself 'that looks so f'ing awesome', this is what I have been waiting for in MAME for 15 years. CRT's will become superfluous as this filter tech advances. I have a 1920x1200 27" LCD in my cab. If I increase the pre-scaling on 320x240 games to 6X [x], and 5x[y], and then apply scanlines and shadow mask, .01 pincushion, a touch of scanline jitter and some de-focus, wow does it look good. The sprites in berzerk actually have a little 'glow' to them now (using the red/ble/green power adjustment). I really couldn't be much happier with it at this point, outside of speed optimization...Much love, mamedev's.
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Yeah Defo agree with this. HLSL rules!! This is what i have been messing about with which im fairly happy with soo far........
hlsl_enable 1
hlslpath hlsl
hlsl_prescale_size 2
hlsl_preset -1
hlsl_write
hlsl_snap_width 1920
hlsl_snap_height 1080
shadow_mask_alpha 0.15
shadow_mask_texture aperture.png
shadow_mask_x_count 512
shadow_mask_y_count 384
shadow_mask_usize 0.09375
shadow_mask_vsize 0.09375
curvature 0.05
screen_scale_top 1.0
screen_scale_bottom 1.0
pincushion 0.0
scanline_alpha 0.80
scanline_size 0.90
scanline_height 1.00
scanline_bright_scale 1.50
scanline_bright_offset 0.60
scanline_jitter 0.05
defocus_x 1.5
defocus_y 1.5
red_converge_x -0.4
red_converge_y -0.6
green_converge_x 0.0
green_converge_y 0.0
blue_converge_x 0.0
blue_converge_y 0.0
red_radial_converge_x 0.0
red_radial_converge_y 0.0
green_radial_converge_x 0.0
green_radial_converge_y 0.0
blue_radial_converge_x 0.0
blue_radial_converge_y 0.0
red_from_r 1
red_from_g 0.0
red_from_b 0.0
green_from_r 0.0
green_from_g 1
green_from_b 0.0
blue_from_r 0.0
blue_from_g 0.0
blue_from_b 1
saturation 1.20
red_offset 0.0
green_offset 0.0
blue_offset 0.0
red_scale 1.20
green_scale 1.20
blue_scale 1.20
red_power 1.70
green_power 1.70
blue_power 1.70
red_floor 0.06
green_floor 0.06
blue_floor 0.06
red_phosphor_life 0.10
green_phosphor_life 0.10
blue_phosphor_life 0.10
yiq_enable 0
yiq_cc 3.59754545
yiq_a 0.5
yiq_b 0.5
yiq_o 0.0
yiq_p 1.0
yiq_y 3.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2
Can u share your setting VanillaGorilla? Sound like you have a much great understanding about HLSL than i do
VanillaGorilla:
--- Quote from: lettuce on November 16, 2011, 02:28:25 pm ---Can u share your setting VanillaGorilla? Sound like you have a much great understanding about HLSL than i do
--- End quote ---
I will post some settings when I get home tonight. I am adjusting them on a game by game basis, but I do have a general configuration that I at least start with. I am just throwing punches in the dark, trial and error. I dont claim to have a great understanding of all of the settings, but once you start breaking things, you'll learn real fast what works and why :)
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