Main > Main Forum
Vector Mame... the project begins.
armi0024:
Maybe we could get Xray involved, he has a soft spot for vectors
taylormadelv:
Well, getting STEVEJ to actually POST THE CODE for the Windows VMAME32 beta would really help!It is now understood that mame is something to be done in "public", where willing participants who want to help the mame project get to work on the previous work of others and continue to move the mame project foward. This appears lost on SteveJ, sorry Steve, but at this point, it's pretty obvious you have blanked us all on this one and the zvg project is stalled in part due to a lack of any progress on vmame32. I wish I had the ability to work directly on the mame/zvg code but that is beyond my current abilities. There are some very talented and generous members here that I know can help with but it is unrealistic to expect anyone to write all the code from scratch. So even though I have asked STEVEJ over and over and over and over for MONTHS AND MONTHS in several different threads and in PM's, he just blanks me over and over. Gotten kinda old, really. You can buy ZVG cards less than MSRP on the klov sales forums now because peeps have just given up hope or began to realize that this was a bit beyond their scope of expertise. Almost no "arcade" stuff going on here, mostly computer programming and the actual mame code tweaking. I do not belive that SW plays on ANY rig perfectly smooth with zvg on. If someone wants to dispute this; post a video please.
Navigation
[0] Message Index
[*] Previous page
Go to full version