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S-video (TV) vs CRT VGA display: examples
404:
nfgworld.com has a nice beginners primer on the subject of LCDs vs CRT
http://nfgworld.com/mb/thread/660
Jack Burton:
--- Quote from: 404 on November 06, 2011, 10:49:58 am ---nfgworld.com has a nice beginners primer on the subject of LCDs vs CRT
http://nfgworld.com/mb/thread/660
--- End quote ---
Good article and good reference point, though I wish the author had went into a little bit more in depth and added couple more subjects such as composite vs s-video vs RGB and the notion of how NTSC and various encoders may change the quality of the video signal. I've never seen a good explanation of the NES's colors.
Who wrote that article? Bleargh = BLARRG?
404:
--- Quote from: Jack Burton on November 06, 2011, 11:01:29 am ---
--- Quote from: 404 on November 06, 2011, 10:49:58 am ---nfgworld.com has a nice beginners primer on the subject of LCDs vs CRT
http://nfgworld.com/mb/thread/660
--- End quote ---
Good article and good reference point, though I wish the author had went into a little bit more in depth and added couple more subjects such as composite vs s-video vs RGB and the notion of how NTSC and various encoders may change the quality of the video signal. I've never seen a good explanation of the NES's colors.
Who wrote that article? Bleargh = BLARRG?
--- End quote ---
there are a few more primers created back when the site's owner ran the new defunct atarilabs
RGB Primer
http://nfggames.com/atarilabs/meat/2000/1201_rgbprimer.shtml
VGA Primer
http://nfggames.com/atarilabs/meat/2000/1201_videoprimer.shtml
Pretty good links on the standard nes pallete and PPU
http://gmc.yoyogames.com/index.php?showtopic=215169&view=findpost&p=2949145
Unfortunately finding more info on the Nes colors and how they are generated in the PPU would likely involve some digging into emulator documentation. That's beyond my pay grade so to speak. :-[
Gray_Area:
--- Quote from: Jack Burton on November 04, 2011, 02:59:03 pm ---My own two cents:
You guys know that my personal arcade display is a Mitsubishi AM-3501R presentation monitor...I think as long as you have a display with the right dot pitch, color temp, and you can preserve native resolution/levels you're always going to have a very nice accurate arcade image no matter the video source is s-vid/component/rgb
--- End quote ---
I finally got around to looking over this post. Well, that would fit with what MonMotha said about colorspace and stuff.
Gray_Area:
I finally got some pictures of some 'monitors in the wild'.
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