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Author Topic: Current state of emulation  (Read 1933 times)

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Guywiththegun

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Current state of emulation
« on: October 13, 2011, 02:39:29 pm »
I've been away from that scene for a couple of years, so today I looked around a bit and was shocked to see that Gamecube, PS2, and even Wii emulation is at 100% now!?

Wow!

Just out of curiosity, anyone ever have any success with that? I wouldn't mind storing and playing copies of my GC games on my PC (for real, legalities and all) . .

Howard_Casto

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Re: Current state of emulation
« Reply #1 on: October 14, 2011, 12:08:50 am »
No it isn't. 

Most ps2 games either don't run on run so slowly (even on a super pc) that they might as well not run. 

Gamecube emulation is in the same boat. 

Wii emulation as well and it actually might be even worse due to the fact that a lot of what is working on the wii side was done by simply taking advantage of the gc emulation layer on the wii.
 

Blanka

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Re: Current state of emulation
« Reply #2 on: October 14, 2011, 02:43:15 am »
Katamari PS2 here runs fluent.

Emulation evolves faster than hardware. We are going to see a point where they merge in the future. Not that emulation goes so fast, but hardware becomes more and more generic. A Wii and a PS2 had custom videochips, but they were already modded chips used for PC gaming, so much simpler to deal with than 198x custom boards. The Cell processor and the XBOX powerpc are still the strange duck in the bite (crap translation of dutch phrase ;) ), but if someone will manage to mod Rosetta out of OSX to handle their code, there is no reason a PS3 game can't runt fluent on an i7. It might be not the most accurate emulation as some MAME devs like, but what the heck, if you translate GPU calls from PS3 to OpenGL or Direct X, and 2 pixels are at the wrong position as a result of that, who cares?

Jammin0

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Re: Current state of emulation
« Reply #3 on: October 14, 2011, 03:36:07 pm »
Wii actually works really well for some games that have been optimized in Dolphin.  In fact, I can play some games on my computer in full 1920x1080 resolution at 60 fps which beats the socks off of what the Wii is capable of doing.

Vigo

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Re: Current state of emulation
« Reply #4 on: October 14, 2011, 03:49:16 pm »
I haven't tried much modern system emulation, but I tried Dolphin when looking into interfacing a wiimote to a pc. I was pretty shocked that the games I tried were running at full speed as well! I only tried a few games, but my experience with Dolphin is that they ran perfectly as far as I could tell. I don't have that amazing of a PC either, just a decent graphics card.