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Games with ISSUES: report here!

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anchounio:
Uptaded my previous post :)

Calamity:
For Carnevil, create a specific ini and set:


--- Code: ---autosync 0
triplebuffer 1
--- End code ---

Default syncrefresh configuration breaks this driver.

anchounio:

--- Quote from: Calamity on September 14, 2018, 05:35:43 am ---For Carnevil, create a specific ini and set:


--- Code: ---autosync 0
triplebuffer 1
--- End code ---

Default syncrefresh configuration breaks this driver.

--- End quote ---

Thanks man !   
Could it have any relationship with this issue of the game emulation?
https://mametesters.org/view.php?id=7093

schmerzkaufen:
Sorry if they were mentioned somewhere but I couldn't find the following reported;

Are Nebulas Ray and STV games known to cause issues with frame_delay ? I'm seeing drops in perfomance no matter the setting even @1, but they're fine on plain d3d9ex when f_d is off.

Doubt my i5-4690k would be a bottleneck , but possibly my R7 260X is too weak... or it could be something else entirely.

I'll post a couple logs later today anyway.

EDIT: probably false alarm for STV, it's just that my pc insn't strong enough to push more than f_d 2 with that system, logs with fd_0 and fd_3 attached, but 2 is fine as far as I've seen.
For nebulasray though I'm not sure power is the problem, just fd_1 without even any vsync offset crushes it, logs attached too.

folken:
I don't understand why Mame team does not ensure that all NEOGEO MVS, CPS 1, 2 and 3 games and 90's games work perfectly before emulating other systems...??? I'm thinking about background bug in MOTW Terry's 3rd stage for exemple...

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