Front End Support > Maximus Arcade
problem with mame resolutions when using 640x288
seven5:
Hey guys, i got my cab set up last night finally and had been using 640x480 for Windows and MA. I dealt with the flickr for the time being as I got my favorite games set up and ready to play with the correct resolutions.
I got most of my games set and then finally realized that i needed to be in 640x288 to get rid of the interlacing. So I kept windows in 640x480 (so i could actually work in it) and set MA to bet 640x288 with the Change Monitor Resolution option set.
MA looked great, but when I launched games in mame, their resolutions were all wrong. They were super skinny. When launched from windows they looked normal. So I unchecked Change Monitor Resolution in MA and now mame games launch fine, but now MA's UI is all jacked up.
It seems that MA is enforcing some kind of resolution when its launching mame, which i'm not sure why. I expected that I was launching in the native resolutions. Also, i'm not even sure what the Change Monitor Resolution option actually does. It's not very clear in the docs either.
So does anyone know how I can get a flicker free MA running without messing up my beautiful mame resolutions? What am I missing here?
Thanks!
nuzzosono:
I did this:
- set mame to 640x288 but do not check Change Monitor Resolution.
- set windows resolution, right click on the desktop, to 640x288.
Bye Bye
seven5:
but then every game is presented with that resolution. I want the games in their native resolution.
newmanfamilyvlogs:
Drop an ATI card in your system and use this:
http://forum.arcadecontrols.com/index.php?topic=110905.0
It's magic.
seven5:
I've read the bullet points on GroovyMame plenty, and see its capabilities, but would you mind giving a pitch for it from a current users perspective? What exactly does it provide that gets you so excited?
Thanks!
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