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Incorporating a real mouse
newmanfamilyvlogs:
Or for a more arcade-looking controller you could go with something like this:
http://www.amazon.com/3Dconnexion-SpaceNavigator-Standard-Navigation-3DX-700028/dp/B000LB7G00/ref=dp_ob_title_ce
Pair it with this driver:
http://www.3dconnexion.com/forum/viewtopic.php?t=336
And you've got a 6 degree-of-freedom movement controller in the space of a large spinner. It's not quite as intuitive as a mouse, but it takes up less space and is stationary. It would also double as a no-button flight stick.
bkenobi:
If those feel anything like the SpaceBall that they used to sell, I'd pass.
http://www.amazon.com/3Dconnexion-SpaceBall-12-Button-Trackball-3D/dp/B002AR5OKC
I have one at work and have tried to use it with CATIA, but it's horribly stiff and not something I'd want to play a game with. I suppose it might loosen up over time, but you'd have to suffer through hours of game play just to get to something fun. Not me...
newmanfamilyvlogs:
--- Quote from: bkenobi on June 02, 2011, 06:20:40 pm ---If those feel anything like the SpaceBall that they used to sell, I'd pass.
http://www.amazon.com/3Dconnexion-SpaceBall-12-Button-Trackball-3D/dp/B002AR5OKC
I have one at work and have tried to use it with CATIA, but it's horribly stiff and not something I'd want to play a game with. I suppose it might loosen up over time, but you'd have to suffer through hours of game play just to get to something fun. Not me...
--- End quote ---
The same company. I love mine in Autodesk Inventor, but the range of motion is not that big. it is not stiff at all, however. google earth is also quite a pleasure with it.
dfmaverick:
Not a mouse, but perhaps a hamster for a trackball.
In all seriousness, as suggested earlier, I think an ergo trackball would be the best fit to your needs since you generally need the buttons close to click with the one hand.
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