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U360 analog/49 way joystick problem
mdoggie:
Hi guys, just started playing around with my new pair of u360 joysticks, and I'm having some issues with MAME. I'm running a Mame cabinet rig on win7 64-bit, and I've read I should not use any sort of calibration software as the joysticks self-calibrate. Neither of my joysticks are using a restrictor plate, and are using the stock springs. My problem comes from some MAME games not working very well/consistently that are either analog or 49 way. They just don't always move in the direction they are supposed to.
The biggest culprits are star wars and food fight. Food fight especially is impossible to play; in one direction, it seems like my guy won't move consistently to it. This was one of the main games I bought these joysticks for, so I'm somewhat disappointed that its not working terribly well for it. In the ultramap software, I notice that if I gently move the joystick in a straight line, it'll hit all the corners completely. However, if I make a harder, jerkier movement to it, the same direction will only go about 3/4ths of the way to it. A circular movement of the joystick, too, seems to not hit the corners, either. Back to food fight, just like the ultramap software, I can move in any direction I want if I gently go in a straight direction with the joystick, but playing a normal game where I move the joystick in all directions with jerkier motions, it'll sometimes not go in the direction I want my guy to go in.
Anyone experience the same issues as me? What's the best solution to my problems here?
Oh, and obviously, thanks for this forum. Even though I've only been posting here since I've redone my mame cabinet, this forum has been a constant source of help for many months for me. It helped tremendously with answers on control board layout, i-pac wiring, and purchasing suggestions.
Bender:
First make sure you don't have a restrictor selected in UltraMap under the options menu
are you using any mapping software like ledblinky?
Do you have mame set for automapping in the mame.ini file?
you can load a custom # for the U360 in ultramap sounds like the # is too low, if you have it in analog mode you should be able to hit all the corners when you move the stick in a circle
The biggest problem I found was with the deadzone in mame again under the mame.ini file set it to 0 and see if that makes a difference also
while in game hit tab and go to analog input and you can adjust settings there, I find that each analog and 49-way game need to be individually tweaked
last but not least star wars needs to be calibrated in game every time you play it by circling the outside of the screen during the level select screen
mdoggie:
Thanks for the input. I've tried with and without LED Blinky for other games, and most seem to work fine if emulating digital. Qbert, for example, acts appropriately. What number should I try adjusting in ultramap's analog mapping? The deadzone?
I've set it to no restrictor plate in ultramap, and still... BOTH of my joysticks aren't hitting the corners if I circle them. They act like a few corners get almost all the way, and one of the corners seems to get somewhere between half and 3/4ths of the way. In mame, I've manually set the sensitivity in the analog controls menu, and that didn't seem to matter too much. Is this the correct adjustments I should be making in mame?
Bender:
the mame deadzone should be set to zero "0" I'd do that anyway because the rest of the u360 maps have a deadzone built in so you don't need any through mame
the custom map info is here at the bottom of the page
http://ultimarc.com/UltraMap_ChangeLog.htm
I think you need a slightly smaller # somewhere between 9 and 16, actually just try selecting one of the standard restrictor plates (=custom#9) and that should definetly let you hit the corners then go up from thre till you get to a # that just lets you hit the corners
you should get the U360 to hit the corners in Ultrmap before adjusting any of the analog sensitivity settings in Mame
mdoggie:
Great diagnosis, sir, this fixed my problem completely. Its weird that both joysticks needed a different number, but its good to know both are hitting the corners perfectly now. Thanks very much.
Now off to see whether led blinky or mame's automapping is preferred.
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