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New ControllerRemap utility, 7/11/13 update available (Version 0.0.11)

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MydknyteStyrm:
This app is amazing. I was able to set up my four player cp in under a hour. Thanks so much!

A question, though. If I wanted to change the controls for a specific game, can I do that through Mame with the Input (game) option, or do I make a new Map for the game only, and have it load up. Right now I use Hyperspin parameters to load my CRG_MyRemap file and it works perfectly.  For games like MK and Tron, where I might want to use different controllers on my CP instead of the default settings I made. Thoughts?


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stigzler:
Thanks chap.

Have recently updated to 0.6 and this deals with per-game settings. No need to mess about with multiple CRemap .cfg files - it stores them all in your default one. Maybe download this and go from there? You should just be able to point it at your existing CRG_MyRemap file.

See here for more info:

https://controllerremapgui.codeplex.com/wikipage?title=Setting%20up%20Per-Game%20Settings&referringTitle=Documentation

MydknyteStyrm:
Hi Stigzler

I'm having a weird issue with my cabinet. ControllerRemap GUI works, I can set all of my controls, write a CRG_MyRemap, and all is good. Then I shut off the cabinet.
Come back an hour later and of course the IDs are now different in Mame, and nothing works. It is still loading CRG_MyRemap, but still nothing.
Yesterday I set up my controls via the GUI, and it worked fine. Today I started it up, and had to reconfigure all of the controls via GUI again.

So my question is, what did I miss? My thinking was that ControllerRemap keeps the raw code of each control so Mame will have to use it no matter what the ID is. Any insight you can provide would save me from banging my head against the wall. I would hate to have to set my controls every time I turn the machine on.


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stigzler:
Ok. Firstly, post your myremap file after the first setup and then at then at the time of fail. Secondly, if you can do this in the specific ctrlremapgui thread refd above as were cluttering dr ventures thread.

EDIT: oh. Another thought. Make sure there are no controls in the default.cfg or any game specific cfg files in your mame/cfg folder.

AnX:
Hi drventure and stigzler,

I'd like to thank you for your stellar work on the controllerRemap Utility and the GUI respectively.  It's saving me all sorts of hassle with my aimtrak setup.
One question though.  Does the remap allow for more than one input for a particular mame funtction?

For example the start button.  My cab has a keywiz encoder which emulates the keyboard.  It maps to the '1' key for player 1.  When i try and also map my aimtrak pad Button 3 to start it seems to override the '1' key for when i play a standard joystick game. 

This is obviously a small issue with no real ramifications apart from my outright laziness at not wanting to reach forward and push my start button but i thought i'd ask in any case.

Once again thanks for your efforts  :applaud:

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