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Getting a new control panel made
leapinlew:
--- Quote from: Xiaou2 on November 02, 2010, 07:15:31 pm ---
--- Quote ---but anyone else would be so overwhelmed when approaching your control panel that they would not know where to begin.
--- End quote ---
Why would that matter? Is he selling it? Is he leaving it unattended in masses of people who he barely knows?
Realistically, its his machine, and anyone who plays with it is probably playing with him, who can be instructed if/as needed. It does not take rocket science to understand arcade controls. (and many people only play what games they know)
--- End quote ---
As someone who owns quite a few dedicated Mame machines (4 way, 8 way, trackball, driving, and spinner) and a jukebox I can attest to how confused people can be walking up to a machine with multiple controls. Heck, they have a problem with more than 1 set of controls. Even the Multi-Williams machine I had would confuse people.
The biggest issue with confused players is that they don't figure it out. They yell for support. This is a big problem if your in the middle of a conversation or playing another game.
If you entertain people, you will want to either make your machine as intuitive as possible or don't let them play it. Otherwise, you'll be answering questions all night. So, will he be leaving it unattended with masses of people? Hopefully. I can. Let them, or their kids play while you play host and visit. I don't want to baby sit my arcade simply because I have too many controls.
In an effort to make my games easy to understand I've taken the following steps:
Removed Admin buttons from the CP (except Coin up)
Coin up buttons are clearly marked as 25cent buttons
1 machine per function (for the most part) dedicated 4 way cabinet, spinner, driving, etc.
1 player starts the game on all cabinets
1+2 player ends a game on all the cabinets
use non-control inputs on the ipac (no shift, enter, or arrows)
Front end is shelled
There you go Xiaou, thats the reason to make a non-confusing control panel and the steps I've taken to ensure a enjoyable experience. I actually like the look of a clean CP. I suppose I could stand by the machine all night and give instructions, but who wants to do that?
Xiaou2:
--- Quote ---The U360 can change for each game between 2 way, 4 way, 8 way, diagonal, analog and do a very good job of it. Is it better than having a original joystick for each game you play, no. Is it better than having multiple joysticks on your control panel, yes, most people think so.
--- End quote ---
The U360 does not have physical restriction, unless its an add-on, or something that requires opening up and changing things.
If you have never played a game of Ms Pacman on a Real restricted 4way, then I can understand why you dont understand the value of one. The responses are faster, directions more accurate, feel is much better. Just because you can use a software solution does not make it a better solution.
As for the "Most people" comment, I find it funny that you claim to know what others think and feel... And or when these Noobs come around and actually get a real controller, instead of a lackluster hack.
--- Quote ---A U360 can replicate a 2 way vertical joystick very well.
--- End quote ---
It does not matter how well you can replicate the end result. It matters how much control, feel, and reaction time. The Defender 2way stick will react faster, with less physical resistance (less fatigue & faster movement). The short throw means superior leverage point for quicker reactions. Leaf switches faster, less resistance... better than micros. The shorter shaft also making the reverse button closer, faster, and easier to press with the same directional hand.
When you add all the stuff up... any kind of hack just ruins the experience. Its similar to wearing combat boots to a 100 yard dash race. They will be clunky, awkward and slow. You lose control, speed, feel, and performance. If you dont care about being smoked by everyone else... then thats your prerogative. But if you are a player that actually likes to do well in a game... you would invest in better control options... like many others have and do.
Actually, I was once like you, not realizing the extreme differences of experiences of certain real controls. But after some side by side comparisons, all of my opinions changed... and thus I scrapped all of my original plans / designs because of it.
The most extreme example being Wico 8 way leaf joysticks, which are Essential for a good game in Robotron. Anything else it Worthless. (like carrying a person on your back in a 100 yard dash)
--- Quote ---There you go Xiaou, thats the reason to make a non-confusing control panel and the steps I've taken to ensure a enjoyable experience.
--- End quote ---
I understand the reasons. But that does not mean its what Everyone desires... or that Everyone Should do. Just because thats what you like, does not make it right or wrong. Its called Opinion.
Personally, I only have a few people over at a time, and Im there enjoying the stuff with them. More times than not, Im playing on my own... and Im not one for lackluster experience.
Some people are quite fine with a $20 set of headphones. After hearing a $130 pair, I cant.. and I refuse, to go back with such a poor level of sound quality and loss. Its the same with pretty much everything for me. The biggest problem is having the needed funds for my expensive tastes.
leapinlew:
--- Quote from: Xiaou2 on November 03, 2010, 06:38:50 pm ---
--- Quote ---There you go Xiaou, thats the reason to make a non-confusing control panel and the steps I've taken to ensure a enjoyable experience.
--- End quote ---
I understand the reasons. But that does not mean its what Everyone desires... or that Everyone Should do. Just because thats what you like, does not make it right or wrong. Its called Opinion.
--- End quote ---
Thanks for explaining to me what opinions are ::). I gave my opinion which is why I said "the steps I'VE taken". You don't agree with it? Who cares. Like you said, it's an opinion.
--- Quote from: Xiaou2 on November 03, 2010, 06:38:50 pm ---It does not take rocket science to understand arcade controls. (and many people only play what games they know)
--- End quote ---
This opinion followed up by your admittance to only having a few people over at a time shows a lack of experience to understanding how difficult arcade controls are for some people. If you had the same experience as those of us who entertain, I'm certain you would change your opinion.
Heres an opinion - be less forceful in your posts. You ever wonder why you're arguing on the internet so much? It's because you come off like a know-it-all jerk. Your style of debate is to try to belittle others to make your argument more plausible. It doesn't work.
Xiaou2:
--- Quote ---If you had the same experience as those of us who entertain, I'm certain you would change your opinion.
--- End quote ---
If you like having over 20 young-guns who have never played anything other than a console fighter... you will want a dead simple panel.
However, that isnt my ideal (opinion) way of entertaining. Meaning, Id rather they play their xbox at their house, while me and my like minded 'classics-fans' can get busy with real controls as they were meant to be experienced.
This isnt meant to be demeaning. Its just that I dont go out of my way to be gentle and cuddly like a teddy bear. However, 9 times out of 10, Im attacked or pushed first... and only react with the same volume after like the 2nd or 3rd attack. And really, I could care less. Im stating my opinion, not trying to win the internet over.
Its your Opinion to sacrifice game control-ability for larger social enjoyment.
Its my Opinion to sacrifice mass peoples, for greater enjoyment of the games.
There is no right or wrong. Only opinion on what matters most to that person.
I feel a person shouldnt be convinced that he should give up what he likes, just because the supposed "MOB consensus", all agree that 'everyone' should dance the same way, as they feel the need to push that dance upon others.
Vigo:
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