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Player 2 doesn't off-screen reload in MAME

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nongothsean:
Just try it!  You know you want to!

The help guy at the TopGun place suggests disabling Troubleshooter.  I'm not sure how to disable it without uninstalling it.  Maybe some sort of batch file to run it only when it's needed.  (Great, now I have to learn about batch files.)  But it's a last resort I haven't gotten around to trying yet.

I did have the Act Labs guns prior to the TopGuns, and I recall they worked with TroubleShooter very well.  But I couldn't make them work with MAME at all!  So I would think, if you've gotten yours to work with MAME, then TroubleShooter shouldn't be a problem.  But I have noticed that these problems/solutions aren't consistant from system to system.  Further proof that it's all powered by magic.

bigboss:
I have/had the same problem but I am using the Ultramarc light guns, and I solved it.

In Ultramarc case, which may be similar with all guns, the player one gun takes left mouse on screen shot and right mouse offscreen shot. These games seem also to be able to handle that. Probably due to enabling mouse support.

For player two, well you cannot have both guns do left / right mouse or you'd be shooting for player 1. So they take joystick button mappings or such. In Ultramarc case, you have 3 buttons but it registers as 6 because on screen and offscreen are able to be mapped to separate buttons.

To solve my case, I loaded the Ultramarc mapping app and configured the player two gun to have the same button for onscreen and offscreen. Now maximum force works for both players.

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