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Single game Mame Build?

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allroy1975:
I've googled on this, but found nothing.  Maybe I'm doing it wrong.   :banghead:

Would there be ANY advantage to compiling a mame build that only ran 1 game?  I built a cabinet (anyone who's paid attention to me, so probably no one, will know I'm talking about the Road Blasters cab I just fixed up) with just 1 game on it, and I'm running a pretty junk computer.  Sometimes the sound stutters and stuff...I'm looking for any way I can to get the most out of this.

thx

javeryh:
You could just run MAME and all of the games that use the same controls (if there are any... Spy Hunter maybe?).  You don't need to compile a special version or anything...  Just have your computer set up to boot straight to Road Blasters upon boot-up.

daywane:
very simple to do.
give me a few minutes and I will show you how i did it with MS Pac-man with mame 32
 
http://forum.arcadecontrols.com/index.php?topic=34776.0

allroy1975:
What I'm saying/asking is ...mame seems like a larger exe with each build.  I assume that's due to added game support.  The newest versions of mame (I'm probably looking to go post .100)  have some nice features that I can't pinpoint exactly what build they came in on.  I'm not looking at it right now, so I can't even tell you what features I'm talking about..something with the analog stuff and the "dead zone" or something like that.

My question is...would it make sense to compile a version with all the other games stripped out to try to produce a smaller executable that might run more efficiently?

I have everything set up so it boots to MAME, then I hold down a button and it shuts the system down.  I have everything "working" now.  but occasionally I get choppy sound and/or video.  I want it as perfect as I can get it.

Like I said, I'm just trying to get the most out of this little turd machine I'm running it on. 

protokatie:
Making MAME a smaller exe just for that sake will not stop any choppyness problems you are having. AFAIK only the modules that MAME needs to run a particular game are used. On top of that, if it is simply for a strict "one game only" setup, find the earliest version of MAME that plays it the best. The 27 MB that mame is now should be of little concern for anything resembling a modern system. If you are having framerate issues, it is most likely due to your hardware, not MAME (unless you are using a latter version of MAME that is trying to emulate early sound ICs (see donkeykong)).

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