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side art, critics and/or advice

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jakejake28:
never.....forget......joust......must......keep.......ostrich

dont go with #2, 1 is okay, but 3 is the best

zorg:

--- Quote from: TalkingOctopus on July 26, 2003, 11:03:12 pm ---I like the first one the best,

--- End quote ---

I know it's the best one, but it's not mine, it's 1Up's design.
I'll copy his cab shape and rotating panel, but I don't want to have the same exact cabinet.


--- Quote ---I think the ostrich rider (I have no idea what game that is from) looks out of place.  I suggest you replace him with frogger.

--- End quote ---

humm getting rid of joust seems me as difficult as getting rid of pacman ;)

thank's for commenting

Frostillicus:
Out of the three, I like 1 the best (yes I know it's 1UP's).  The reason that works better than the others is because there are fewer characters crammed on there.  Pick one giant one (space ace) and a few lesser ones.

The other two look too busy - I don't really care for the shape in the background on any of them, but if you're set on that then that's the way to go.  

REBIRTH:
1 is the best, 3 second best.  I fell the  same way the others feel, less busy = better.

And for the dude that doesn't know Joust - how DARE you!   ;D  

Serioulsy, play a few games of Joust (not Joust 2 - Joust 2 is horrible in comparison) and you'll see how great of a game it is.

TrickyFishy:
I would scale up the characters a bit.  They seem a bit small.  
You want to draw attention to them.  You might also reduce the number of characters you are using so it isn't quite so busy and more targeted.

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