Main > Main Forum

Insert coin before selecting game? This possible?

<< < (13/20) > >>

versapak:

--- Quote from: Ginsu Victim on February 24, 2010, 03:35:16 pm ---It's one thing for us to use it for our own selfish needs, but it's entirely different for others to profit off of it.

--- End quote ---

And who is talking about making a profit?


My kids love putting quarters in to play games. They can easily just open up the coin door to grab them out again, but putting them in is part of the experience.

What difference does it make if the quarter is put in before or after game selection?

None.

CheffoJeffo:

--- Quote from: versapak on February 24, 2010, 03:48:56 pm ---What difference does it make if the quarter is put in before or after game selection?

None.

--- End quote ---

There are a host of people who would disagree (and also a host that would agree). The only thing that is is that the MAMEDevs don't like it and that even the guy who developed the tools in the past doesn't want deal with it.

There is a guy who is working on something like this, including credit counters like on NeoGeo cabs. it will be interesting to see what happens should he choose to release the tools to do so.

versapak:

--- Quote from: CheffoJeffo on February 24, 2010, 03:45:21 pm ---
--- Quote from: versapak on February 24, 2010, 03:32:09 pm ---Whatever their intentions are stated to be, it isn't what is.

--- End quote ---

I'm not so sure -- if their intentions were to play games, then they wouldn't break games as often as they do by fixing the emulation and they would worry more about skipping parts of the emulation in the name of execution speed.

The fact that the vast majority of users use it for something different doesn't mean that the MAMEDevs have the same priorities.

I would wager that they are like many arcade collectors -- the joy is in the work and working out all of the little details are is more fun than playing.


--- End quote ---

Games get broken so as to be more purely emulated.

The intentions of the devs may be to play them or may be to do nothing more than archive them.

My point isn't their intention specifically in their programming, but what is done with their software. They know that their software is used by masses to play these games. That is what MAME is.

Now, of course they don't want it used commercially. I don't in any way condone that either, but that isn't what is being talked about here specifically.


I don't know the op's intentions, but it doesn't really matter to me. Someone that wants to put MAME in a commercial environment will, whether the coin goes in before or after game selection.



Really this topic is pretty much a moot point due to site rules, but I still felt the need to voice my objection to it. :)


Ginsu Victim:

--- Quote from: versapak on February 24, 2010, 03:48:56 pm ---And who is talking about making a profit?

--- End quote ---

I'll quote this post:


--- Quote ---Now if I am undestanding this issue correctly, bottom line is this:
Commercial use. Does this mean arcade machines that are made to malls and gas stations by someone who don't really own rights to those arcade games?

As now arcade cabinets are dying. Soon there will be only some very rare places where arcade cabinets even exist. Ofc us, people who build their own arcades, will still have their cabs, but major population will not have any access to arcade machines.

I dont really see any problem to bring more arcade cabs to be used by common people. Even if those arcades are brought by people who dont own legal rights to things what is inside their cabinets. Its better to have some illegal arcades than no arcades at all.
--- End quote ---

versapak:

--- Quote from: Ginsu Victim on February 24, 2010, 04:01:32 pm ---Ooooooooh look, I can read, and versapak can't.

--- End quote ---



Show off.




:P :)



[EDIT]

Actually...

That isn't a quote from the thread starter/the guy who asked the question.


I wasn't paying attention to stupid commercial ramblings of other passerbys. :P


Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version