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Planning my first cocktail cabinet - suggestions?
javeryh:
--- Quote from: Ginsu Victim on February 22, 2010, 11:26:26 am ---I was wondering when James would say "Three-sided? Don't do it!" :lol
--- End quote ---
I'm like a broken record - no 3-sided cocktails and no 4P CPs on uprights. I just can't stand it. I get angry thinking about it!!!
:angry: :angry: :angry: ;D
MazzMn:
--- Quote from: javeryh on February 22, 2010, 11:43:26 am ---I'm like a broken record - no 3-sided cocktails
--- End quote ---
That depends on what games he wants to play, and how picky about vertical screens. i.e. you need 2 on the side if you want to play 2 player games like joust/double dragon and if you are into 1941 style games then a control panel on the ends makes sense.
I decided I didn't need to be in true vertical mode if I could build the machine a bit cheaper and still have 2 player side by side as an option...so even tho I really like the idea of a ms pacman clone, I left off the vertical ends altogether. (hmm, did spend some time thinking about detachable CP which would work in either configuration..trashed that idea)
Since you mentioned using Oak I'll leave a pic of mine...maybe it will generate ideas
http://wiki.arcadecontrols.com/wiki/IceBoxCocktail
javeryh:
--- Quote from: MazzMn on February 22, 2010, 12:43:51 pm ---
--- Quote from: javeryh on February 22, 2010, 11:43:26 am ---I'm like a broken record - no 3-sided cocktails
--- End quote ---
That depends on what games he wants to play, and how picky about vertical screens. i.e. you need 2 on the side if you want to play 2 player games like joust/double dragon and if you are into 1941 style games then a control panel on the ends makes sense.
I decided I didn't need to be in true vertical mode if I could build the machine a bit cheaper and still have 2 player side by side as an option...so even tho I really like the idea of a ms pacman clone, I left off the vertical ends altogether. (hmm, did spend some time thinking about detachable CP which would work in either configuration..trashed that idea)
Since you mentioned using Oak I'll leave a pic of mine...maybe it will generate ideas
http://wiki.arcadecontrols.com/wiki/IceBoxCocktail
--- End quote ---
That's a nice cabinet (and doesn't break my personal rule!). I like the side-by-side cocktail design - I think Joust had a real nice looking one with the control panel angled a bit. :cheers:
brock.sampson:
I'm planning on making a cocktail for a friend based off of the track and field cocktail style. It will have a two player sf layout on one end and a trackball on the other end. The screen hopefully with flip back in forth depending on what game you are playing.
MazzMn:
--- Quote from: javeryh on February 22, 2010, 12:49:01 pm ---
--- Quote from: MazzMn on February 22, 2010, 12:43:51 pm ---
--- Quote from: javeryh on February 22, 2010, 11:43:26 am ---I'm like a broken record - no 3-sided cocktails
--- End quote ---
That depends on what games he wants to play, and how picky about vertical screens. i.e. you need 2 on the side if you want to play 2 player games like joust/double dragon and if you are into 1941 style games then a control panel on the ends makes sense.
I decided I didn't need to be in true vertical mode if I could build the machine a bit cheaper and still have 2 player side by side as an option...so even tho I really like the idea of a ms pacman clone, I left off the vertical ends altogether. (hmm, did spend some time thinking about detachable CP which would work in either configuration..trashed that idea)
Since you mentioned using Oak I'll leave a pic of mine...maybe it will generate ideas
http://wiki.arcadecontrols.com/wiki/IceBoxCocktail
--- End quote ---
That's a nice cabinet (and doesn't break my personal rule!). I like the side-by-side cocktail design - I think Joust had a real nice looking one with the control panel angled a bit. :cheers:
--- End quote ---
Thanks! Yes I agree on the Joust, I considered that style as well... as I recall Joust style is what this one was based on
http://wiki.arcadecontrols.com/wiki/Marc%27s_Arcade
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