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Author Topic: High Score Competition #208: Super Pang  (Read 8306 times)

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Titchgamer

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High Score Competition #208: Super Pang
« on: January 02, 2017, 07:45:42 am »
Well new year, new season! :)
So i figure we should start off with something fun and semi relaxing! Popping balloons to celebrate the new year!

High Score Competition Rules and Scoreboard

----------------------
Game Name : Super Pang
ROM Name  = "spang"
----------------------

Settings:
   default : Lives 3, difficulty Normal - Arcade Mode

Controls:
   Joystick: 4-way joystick
   Buttons: 1 (Fire)





The object of the game is to use your gun to pop bubbles that bounce around your screen. There are two different modes in this game: Panic Mode or Arcade Mode. When a player pops a bubble, it splits into two smaller bubbles. This happens repeatedly, but eventually, the bubbles get so small that they pop when shot. Occasionally, monsters will walk or fly on to the screen, these can be seen as a help or harm to the player. When the player touches a monster, they die, but monsters can pop bubbles. This is the next part of super pang with added stages. There are several powerups that can be found throughout the game. These are found by either popping certain bubbles, shooting boxes, or shooting certain spots in the level that are not marked. The gun powerups cannot be used in conjunction with each other.

Last Day: Sunday, January 15th 2017  :o



Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details: The BYOAC Bronze Joystick.

Happy Gaming!


Final Scores:

1st Yamatetsu - 1,842,170.
2nd jasonbar - 1,353,200   
3rd SlyBlueFox - 914,880
« Last Edit: January 17, 2017, 08:43:32 am by Titchgamer »

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #1 on: January 02, 2017, 11:09:03 am »
Panic mode or tour mode ?
                  

Titchgamer

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High Score Competition #208: Super Pang
« Reply #2 on: January 02, 2017, 11:39:42 am »
Tour/Arcade mode :)

If you go 1cc ing it we might have to go for panic LOL

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #3 on: January 02, 2017, 11:52:34 am »
Nope, I definitely won't (be able to) 1cc this. The panic mode would save time since the games probably wouldn't take that long  ;D
                  

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #4 on: January 02, 2017, 01:01:03 pm »
LOL thats true but wheres the fun in that! :p

acvieluf

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Re: High Score Competition #208: Super Pang
« Reply #5 on: January 02, 2017, 07:35:48 pm »
I'll get us started: 365,920



Sent from my Atari 2600


jasonbar

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Re: High Score Competition #208: Super Pang
« Reply #6 on: January 03, 2017, 01:27:43 am »
I had Super Buster Bros. on my machine, as I use the US ROM when the JP/World ROMs are the same.

Any confirmation of them being functionally equivalent in this case?


To be on the safe side, I set up spang.

First game: 802,370 in world 2-14. Great series of games. Especially fun 2-player.


Thanks,
-Jason

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #7 on: January 03, 2017, 02:50:51 am »
Crikey the bars been set lol

Yeah I loved this game in my Teens!
Great fun with ya mate :)

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #8 on: January 03, 2017, 05:57:25 am »
Well I aint got to 800k yet but heres my first crack :p


SlyBlueFox

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Re: High Score Competition #208: Super Pang
« Reply #9 on: January 03, 2017, 03:36:34 pm »
829,080

JDFan

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Re: High Score Competition #208: Super Pang
« Reply #10 on: January 03, 2017, 09:48:35 pm »
Closing in on the 800K mark -- 742,760

Hate the way the high score blinks so the screenshot doesn't get the score to show up but at least the overall high still is showing it !

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #11 on: January 04, 2017, 03:05:20 pm »
912,540. Impatience and this game go really well together. I find myself constantly screaming abuse at the screen.



Hate the way the high score blinks so the screenshot doesn't get the score to show up but at least the overall high still is showing it !

Just hit F12 rapidly a few times and you are bound to get a good screenshot eventually.
                  

jasonbar

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Re: High Score Competition #208: Super Pang
« Reply #12 on: January 04, 2017, 04:08:05 pm »
Why am I so awesome all of a sudden?

1,353,200

-Jason

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Re: High Score Competition #208: Super Pang
« Reply #13 on: January 04, 2017, 04:35:35 pm »
I am definitely too impatient for this game. Also, I have found it is easier to pause the game when the high score is showing then do a screenshot.

914,880

8BitMonk

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Re: High Score Competition #208: Super Pang
« Reply #14 on: January 04, 2017, 04:44:20 pm »
Not to derail but for anyone who likes Pang check out The Bug Butcher. Basically a modernized version of Pang play mechanics with a L/R dash and power ups. Everything old is new again, I'm sure kids have no idea it derives it's game play from Pang.

http://youtu.be/tI5T8iBc3p8?t=20s
Games: Asteroids Deluxe | Atomiswave | Centipede | Championship Sprint | Defender | Donkey Kong | Dig Dug | Frogger | Ikari Warriors | Missile Command | Pac-Man | Pole Position | Robotron | Spy Hunter | Tempest | Super Mario Strikers

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #15 on: January 04, 2017, 05:18:02 pm »
Why am I so awesome all of a sudden?

1,353,200

-Jason

Hes beat Yam!! :o

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #16 on: January 04, 2017, 05:18:23 pm »
Not to derail but for anyone who likes Pang check out The Bug Butcher. Basically a modernized version of Pang play mechanics with a L/R dash and power ups. Everything old is new again, I'm sure kids have no idea it derives it's game play from Pang.

http://youtu.be/tI5T8iBc3p8?t=20s

Cheers ile check that out :)

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Re: High Score Competition #208: Super Pang
« Reply #17 on: January 06, 2017, 08:45:55 pm »
I have always thought this series was great, and always been absolutely horrible at it.  Ugh,
Feliz año nuevo

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #18 on: January 09, 2017, 03:12:22 pm »
I have always hated these games, now I hate them even more.

Got to level 14, had 6 lives, died 5 times in a row. Un-be-####ing-lievable.






Anyway. 1,256,590.

                  

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #19 on: January 09, 2017, 03:17:10 pm »
I have always hated these games, now I hate them even more.

Got to level 14, had 6 lives, died 5 times in a row. Un-be-####ing-lievable.


Its meant to be a relaxing start to the year :p

Though atm I cant view any high scores on Pang, They are all blacked out atm for some reason so until I work out WTF is going on with the I cant up my anti any!

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #20 on: January 09, 2017, 05:33:06 pm »
Can you enter your initials ? A pic of that screen would work, too.
                  

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #21 on: January 09, 2017, 05:35:30 pm »
Nah that was blacked out to but I fixed it now :) I had to delete the hiscore date file for it.

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #22 on: January 09, 2017, 05:48:40 pm »
So, time to relax then and off you go to beat jason's score  ;D
                  

jasonbar

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Re: High Score Competition #208: Super Pang
« Reply #23 on: January 09, 2017, 11:42:14 pm »
Played a bit more. Gotta keep all you threats at bay!

Didn't top my score. Almost matched it.

Had a *great* beginning (see attached):
no deaths
6 spare guys in waiting (I can consistently break 2 free guys out of blocks on a couple levels, & I know where 1 is on a high level that I don't often reach--there are a few free guys to be had here & there)
6.3M
level 12.

Was so happy I paused for a moment to take a pic. Then, I comically lost life after life after life in rapid succession. It was so bad it was funny.

Tip: go for the food--worth oodles of points!

-Jason

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Re: High Score Competition #208: Super Pang
« Reply #24 on: January 10, 2017, 11:38:05 am »
Is that a pic of a two player game ?
                  

jasonbar

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Re: High Score Competition #208: Super Pang
« Reply #25 on: January 10, 2017, 11:43:26 am »
I play the right side, 1-player. I prefer that joystick (they're different sticks on my cab).

Jason

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Re: High Score Competition #208: Super Pang
« Reply #26 on: January 10, 2017, 02:46:31 pm »
1,355,420.







Scores so far.

yamatetsu     1,355,420

jasonbar       1,353,200   

SlyBlueFox       914,880

JDFan             742,760

Titchgamer      609,600

acvieluf           365,920
« Last Edit: January 10, 2017, 02:52:01 pm by yamatetsu »
                  

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #27 on: January 11, 2017, 01:15:47 pm »
1,358,980. Small steps. I got a golden star extra in level 13 which cleared the screen instantly and I believe gave me some extra points, too. Nice.

                  

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #28 on: January 14, 2017, 09:46:59 am »
Hes beat Yam!! :o

I don't think so.

1,842,170.



                  

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Re: High Score Competition #208: Super Pang
« Reply #29 on: January 14, 2017, 10:31:36 am »
Ive been waiting for that  :cheers:

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #30 on: January 14, 2017, 11:02:51 am »
Ha ! You have no idea how long I have been waiting for it. That took some serious amount of hours of screaming abuse at the screen.
                  

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #31 on: January 14, 2017, 12:41:19 pm »
LOL I KNOW YOUR PAIN!!

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #32 on: January 16, 2017, 03:57:02 am »
The first scoreboard.



SlyBlueFox, your turn to pick the next game.
                  

yamatetsu

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Re: High Score Competition #208: Super Pang
« Reply #33 on: January 16, 2017, 02:43:40 pm »
Titch, please don't forget to post the final scores at the end of the thread and in the first post, so that popsicle can later on easily update the High Score Competition Rules and Scoreboard thread.
                  

Titchgamer

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Re: High Score Competition #208: Super Pang
« Reply #34 on: January 16, 2017, 03:23:49 pm »
Sorry matey I thought you always did that and didnt want to step on your toes :p

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Re: High Score Competition #208: Super Pang
« Reply #35 on: January 16, 2017, 04:30:47 pm »
Nope, I only did that when the OP did not. I can't remember where I read it, but the rules state that the OP should post the scores and ranking after the first week (at the end of the thread) and the final scores and ranking at the end of the thread and in the first post. Since I can't modify someone else's posts, I will obviously not be able to post the scores & rankings in the first post.

Popsicle keeps an eye on the scores and puts the first three into the 'High Score Competition rules and scoreboard' thread, so it will be easiest for him just to look at the first post of each compo and find the scores there.

Also, the person who ends up in third place should post a link to the new compo at the end of the old one, so that one can find the new compo without having to look in the main forum / using search.
« Last Edit: January 16, 2017, 05:10:08 pm by yamatetsu »
                  

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Re: High Score Competition #208: Super Pang
« Reply #36 on: January 16, 2017, 04:43:37 pm »
Nope, I only did that when the OP did not. I can't remember where I read it, but the rules state that the OP should post the scores and ranking after the first week (at the end of the thread) and the final scores and ranking at the end of the thread and in the first post. Since I can't modify someone else's posts, I will obviously not be able to post the scores & rankings in the first post.

Popsicle keeps an eye on the scores and puts the first three into the 'High Score Competition rules and scoreboard' thread, so it will be easiest for him just to look at the first post of each compo and find the scores there.

Also, the person ends up in third place should post a link to the new compo at the end of the old one, so that one can find the new compo without having to look in the main forum / using search.
I was unaware of this full picture as well. Great to know. Although it's seeming more I more like I may never have to worry and, haha!

Sent from my Atari 2600
« Last Edit: January 16, 2017, 05:31:56 pm by acvieluf »

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Re: High Score Competition #208: Super Pang
« Reply #37 on: January 16, 2017, 05:29:26 pm »
Ahh well if I ever get 3rd again I will keep that in mind sorry ;)

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Re: High Score Competition #208: Super Pang
« Reply #38 on: January 16, 2017, 05:48:15 pm »
Ahh well if I ever get 3rd again I will keep that in mind sorry ;)

No prob. But somehow I still can't see the scores and ranking  ;D
                  

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Re: High Score Competition #208: Super Pang
« Reply #39 on: January 16, 2017, 05:49:24 pm »
Ahh well if I ever get 3rd again I will keep that in mind sorry ;)

No prob. But somehow I still can't see the scores and ranking  ;D

Ime on my phone at work so ule have to wait till ime at a lappy :p