Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Stupid questions about Groovymame  (Read 5479 times)

0 Members and 1 Guest are viewing this topic.

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Stupid questions about Groovymame
« on: September 02, 2011, 05:18:18 pm »
Hello, trying out groovymame based on recommendations I got from board members when I asked about screen tearing/sound stuttering in regular MAME. A couple of questions:

1. Is there some sort of guide or wiki for GroovyMame that will help me know how to configure things in the .ini? For instance, what are all my options for the "monitor" line under "Core Switchres Options"?

2. I have been playing around, but still can't seem to get rid of both screen tearing and sound stuttering. Two games I am using for tests are Jr. Pac Man and Quester. I will be outputting to a TV via composite (yellow) in my cab, but testing on a regular VGA LCD monitor for now. Does anyone have suggestions for settings I should try?

thanks in advance- I'm way out of my league here  :dizzy:
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Calamity

  • Moderator
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7418
  • Last login:May 02, 2024, 04:59:06 am
  • Quote me with care
Re: Stupid questions about Groovymame
« Reply #1 on: September 02, 2011, 05:34:07 pm »
Hi thefearsomefearful,

There's no sort of guide for GroovyMAME yet, unfortunately. It's still evolving so we haven't done any serious documentation. However, every single option has been explained in detail during this time, so the information is there buried in the main threads in this forum.

Anyway, if you just intend to get rid of tearing and sound stuttering by now, just enable -syncrefresh and -soundsync options in mame.ini. That should be enough.

If you plan to do any further use of GroovyMAME, be aware you won't be able to use custom modelines through the composite output, you'd need a RGB connection such as a SCART for that.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Re: Stupid questions about Groovymame
« Reply #2 on: September 02, 2011, 06:20:35 pm »
I was afraid that was the case. For some reason, -soundsync causes my PC to lock up whenever I have it enabled. Thanks, was hoping I might be able to get it to work.

Hi thefearsomefearful,

There's no sort of guide for GroovyMAME yet, unfortunately. It's still evolving so we haven't done any serious documentation. However, every single option has been explained in detail during this time, so the information is there buried in the main threads in this forum.

Anyway, if you just intend to get rid of tearing and sound stuttering by now, just enable -syncrefresh and -soundsync options in mame.ini. That should be enough.

If you plan to do any further use of GroovyMAME, be aware you won't be able to use custom modelines through the composite output, you'd need a RGB connection such as a SCART for that.

Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Calamity

  • Moderator
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7418
  • Last login:May 02, 2024, 04:59:06 am
  • Quote me with care
Re: Stupid questions about Groovymame
« Reply #3 on: September 02, 2011, 06:36:26 pm »
I was afraid that was the case. For some reason, -soundsync causes my PC to lock up whenever I have it enabled. Thanks, was hoping I might be able to get it to work.

That's the first case I've heard of -soundsync producing any problem. You can also try CabMame which has the original -soundsync patch built in.

Also, try disabling -multithreading.
« Last Edit: September 02, 2011, 06:38:22 pm by Calamity »
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Re: Stupid questions about Groovymame
« Reply #4 on: September 02, 2011, 06:47:55 pm »
Thanks. Nope, no luck, although I think the -multithreading helped a little, whenever -soundsync is on I get a black screen when I run Mame I can't exit from. I'll see if CabMame does the same... might just be my old PC. Thanks again!

I was afraid that was the case. For some reason, -soundsync causes my PC to lock up whenever I have it enabled. Thanks, was hoping I might be able to get it to work.

That's the first case I've heard of -soundsync producing any problem. You can also try CabMame which has the original -soundsync patch built in.

Also, try disabling -multithreading.
« Last Edit: September 02, 2011, 06:49:28 pm by thefearsomefearful »
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Re: Stupid questions about Groovymame
« Reply #5 on: September 02, 2011, 07:09:02 pm »
Nope, must be my PC... running CabMame with default settings causes a lockup (or immediate reboot) as well.  :banghead:  ;D
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Re: Stupid questions about Groovymame
« Reply #6 on: September 02, 2011, 07:24:52 pm »
This has now become less of a groovymame thread but just wanted to mention rolling back to MAME .72 seemed to do the trick. Thanks!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Calamity

  • Moderator
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7418
  • Last login:May 02, 2024, 04:59:06 am
  • Quote me with care
Re: Stupid questions about Groovymame
« Reply #7 on: September 03, 2011, 05:34:00 am »
This has now become less of a groovymame thread but just wanted to mention rolling back to MAME .72 seemed to do the trick. Thanks!

That's fine. Yes, MAME versions prior to 0.107 don't have the sound stuttering problem, sound and video used to get synced without any hacking in those old versions.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi