his release adds better support for ultracade like wheel interfaces. example: http://www.i-modernist.com/emulaxian/vegasredbigwheel.jpg
And some users will be glad to hear there is now a debugmode that will check for configuration errors by the user.
Als if you have not seen it yet check out scapino's cool arcade! some pics of it are here: http://echo.messageboard.nl/2243/viewtopic.php?t=183
-Added options to make cylarcade work better as an ultracade kinda wheel interface. See for example the vegasredbigheelskin in the skins section at the 3darcade site.
-Options added to arcade cfg files include overiding the skin based rotation of the camera, overiding the default model to allways use the defined wheelpart model and setting the color and opacity of the body of wheelpart models.
-Cylarcade transitions are now smooth with all jump, search and filter options. New models allways rotate in and out, no abrupt transitions anymore!
-Fpsarcade and Cylarcade are now individually skinnable. Skins will be automatically updated.
-Added debug mode to the initialization object. Toggle it on or off in the general configuration. This will check for configuration errors by the user..for now mainly in the gamelists...more to come ;-)
-Updated the arcadetest.cst animated texture with a cleaned up version by Scapinohttp://3darcade.mameworld.nethttp://www.i-modernist.com/emulaxian