Build Your Own Arcade Controls Forum

Main => Software Forum => Topic started by: EndTwist on July 24, 2003, 05:06:32 pm

Title: MAMEWAH - rotation?
Post by: EndTwist on July 24, 2003, 05:06:32 pm
Is it possible to rotate the screen with MAMEWAH? I wan't to use it for a cocktail cabinet, but I need the screen vertical! If it is not already in the program, is it possible to do it? I program in VB too and have never heard of a way.
Title: Re:MAMEWAH - rotation?
Post by: Minwah on July 25, 2003, 05:26:59 am
MAMEWAH doesn't have rotation built-in - as you say, it is not something commonly done (I believe DirectX programming is required).

If you have a video card that supports hardware rotation (eg ATI Radeon), or if you have rotation software (eg PivotPro), then you can create a custom Layout which uses a vertical resolution (eg 480x640).  I have heard it works pretty well either way :)
Title: Re:MAMEWAH - rotation?
Post by: EndTwist on July 25, 2003, 09:00:01 am
Is there any other software other than PivotPro to rotate the screen? Something cheaper/free, or just any other software that will do that?
Title: Re:MAMEWAH - rotation?
Post by: )p( on July 25, 2003, 11:38:02 am
Is there any other software other than PivotPro to rotate the screen? Something cheaper/free, or just any other software that will do that?

if you have a recent ati or nvidia card these have rotation build in with full hardware accelaration...

if not or you have a rotatable monitito there are a few fe's out there that can do that without any software  advancemenu, arcade os, cocktail fe, emulaxian and emutron...i think that's about it...

peter
Title: Re:MAMEWAH - rotation?
Post by: Howard_Casto on July 26, 2003, 06:55:56 pm
Don't forget gamelauncher.  

But what's annoying about it is it doesn't rotate the snaps, so you have to user irfanview to batch rotate them all.  

Ironically I can rotate everything in my fe BUT the text.  ;)