Build Your Own Arcade Controls Forum

Main => Consoles => Topic started by: ienjoy on January 09, 2010, 04:52:12 pm

Title: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 09, 2010, 04:52:12 pm
Hi
Is it possible to hack an xbox controller so that instead of the normal xbox stick you replace it with an arcade analogue controller.
Do they work the same??

Title: Re: Arcade Analogue to Xbox Help please.
Post by: northerngames on January 12, 2010, 12:08:14 am
if the joysticks pots are rated the same as the controller in questions pots it is possible.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 12, 2010, 09:11:33 am
In theory, sure.  In practice, no.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: tightwad on January 12, 2010, 09:19:19 am
Is it possible to hack the analog stick to a mouse or spinner?  How about to a digital joystick?  Some games use the analog stick on the Xbox, like Arkanoid...a spinner hack or a digital joystick would have to be grafted in to work separately.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: Malenko on January 12, 2010, 10:18:53 am
In theory, sure.  In practice, no.

QFT
Title: Re: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 13, 2010, 11:50:41 am
In theory, sure.  In practice, no.

What are the problems then?
Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 13, 2010, 11:56:35 am
In theory, sure.  In practice, no.

What are the problems then?

Finding an analog stick that matches the analog function of the Xbox analog...  you would have to match neutral resistance, along with full + and full - resistance for each axis.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 13, 2010, 12:51:41 pm
OK I see what about PS2 controller.
BTW I have an arcade yoke I'm trying to hook up and to save money was trying to use what I already have.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 13, 2010, 12:55:21 pm
PS2 as in PlayStation 2?  Same problem
Title: Re: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 13, 2010, 01:24:54 pm
Bugger. So basically the PC root it the best way to go then.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 13, 2010, 01:37:19 pm
For analog controls, the PC is definitely the best bet.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: northerngames on January 13, 2010, 11:56:52 pm
not sure who these guys are but it is possible if you search the web good.

I just came across these in a few minutes

http://www.tootoo.com/s-ps/joystick--p-770625.html (http://www.tootoo.com/s-ps/joystick--p-770625.html)

digi-key has this but they may have a larger version where the post could be threaded and have a arcade joystick shaft and knob thread down on it.

http://media.digikey.com/photos/APEM%20Comp%20Photos/M11L061P.jpg (http://media.digikey.com/photos/APEM%20Comp%20Photos/M11L061P.jpg)

ths one has a top fire button built into it.

http://media.digikey.com/photos/APEM%20Comp%20Photos/M21C051P.jpg (http://media.digikey.com/photos/APEM%20Comp%20Photos/M21C051P.jpg)

you just need a joystick with a seperate X pot & a seperate Y pot rated at 10K each with +, nuetral,  -

for them type pre-built joys there all going to be expensive but they are many makes and shapes out there.

it is a specialty part usually for high tech video or complex machining stuff so there gonna cost a bit.

so pretty much you would need to be creative or empty a week's check on a pair but more then likely it's both  :P
Title: Re: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 15, 2010, 06:08:30 am
I haven't looked yet, but could I take the pots out of a controller and put them in the yoke, or would the extra wire cause resistance problems?
Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 15, 2010, 06:28:51 am
I haven't looked yet, but could I take the pots out of a controller and put them in the yoke, or would the extra wire cause resistance problems?

That wouldn't work because the range of motion is different
Title: Re: Arcade Analogue to Xbox Help please.
Post by: ienjoy on January 15, 2010, 06:30:53 am
OK Thanks
Title: Re: Arcade Analogue to Xbox Help please.
Post by: northerngames on January 15, 2010, 10:55:17 am
I haven't looked yet, but could I take the pots out of a controller and put them in the yoke, or would the extra wire cause resistance problems?

That wouldn't work because the range of motion is different

how so when there the same rated pot?

Title: Re: Arcade Analogue to Xbox Help please.
Post by: HaRuMaN on January 15, 2010, 10:59:01 am
How many degrees for +100% to -100% on the Xbox controller?

How many degrees for +100% to -100% on the yoke?

It's extremely doubtful that they are identical.
Title: Re: Arcade Analogue to Xbox Help please.
Post by: northerngames on January 15, 2010, 08:11:33 pm
all pots max out before they actually stop moving or hit the plastic top of the controller so your still going to get 100% +/- out of each X & Y 10k pot but if they were not like that say you were playing a racing game.

one controller you get 96% throttle and the other 91% and the guy with 1oo% wins everytime becuase the sticks are limited by the plastic ring on the controller case but since there not getting 100% out of each pot you would have controllers where one is better then the other type thing.

if your joystick hits the wood your not going to get your full range of motion of coarse but if nothing is in the joystick's way then you will get your 100% 10k out them pots for sure wich is the same thing you get out of the xbox's 10k pots.

I do know the xbox and 360 use the same becuase I have removed one from the other and installed them vice versa a 10k pot is a 10k pot as long is it has the dead zone and the +/- can be moved to 100% without anything getting in the joysticks way

why would anyone buy a joystick that only has limited movement to 70% unless it was something that required it :dunno

I play my gamecube console with a ps2 controller sure the thumbsticks and pots feel different and the range of motion differs from a gamecubne controller but them pots still hit 100% on the controller and gamecube console so I am still not sure what your meaning I guess.

as for the yoke I dunno what your talking about on that becuase I dont know what that part is on a xbox controller joystick or pot.

I am not trying to argue either I am just wondering what you mean is all.