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Main => Software Forum => Topic started by: dezblack on January 09, 2010, 12:10:46 am

Title: Kinst 1.5d on mame .136
Post by: dezblack on January 09, 2010, 12:10:46 am
can anyone that is running .136 confirm if they're killer instinct 1 and 2 will run? I'm not sure if its an issue on my machine or not. It has worked before, but now i geta small blue line in the top right corner on a black screen and it doesnt play. I was getting some error about not being able to load save state due to a bad header, but that is now sorted out, just not playable now.
Title: Re: Kinst 1.5d on mame .136
Post by: Tafoid on January 09, 2010, 05:55:52 am
can anyone that is running .136 confirm if they're killer instinct 1 and 2 will run? I'm not sure if its an issue on my machine or not. It has worked before, but now i geta small blue line in the top right corner on a black screen and it doesnt play. I was getting some error about not being able to load save state due to a bad header, but that is now sorted out, just not playable now.

It was an unfortunate regression in code for only 32-bit builds before 0.136 went to release and will be fixed for 0.136u1. 
http://www.mametesters.org/view.php?id=3632 (http://www.mametesters.org/view.php?id=3632)
Title: Re: Kinst 1.5d on mame .136
Post by: dezblack on January 09, 2010, 05:23:51 pm
Thanks for the reply! I thought I had tweaked myself broken. And thanks for the new link so I can see for myself in the future =)