Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: massive88 on October 05, 2009, 05:40:36 pm
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So Ive recently been looking to setup ScummVM, and one of my favorite of these was Indiana Jones and the Fate of Atlantis, which works great because you dont have to click an action button and then click on objects. When using a trackball, this speeds up your gameplay a ton.
I also loved Day of the Tentacle, however this game plays super slow since you have to click on action buttons half the time. The right and left mouse click shortcuts are good, but there are plenty of times you need to use a third option, which is not as quickly arrived upon.
Does anyone who is more familiar with the Scumm library have any suggestions of other games to try that would be on the less tedious side to control?
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though to say
i guess al mouse related games should work if you indeed have the left and right mouse button mapped to something
my fav list:
1. Full throttle
2. Escape from Monkey Island
3. The Dig
4. Beneath a steel sky
5. Loom
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Get Beneath a steel sky fro free here...
http://www.gog.com/en/gamecard/beneath_a_steel_sky (http://www.gog.com/en/gamecard/beneath_a_steel_sky)
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I don't think any Scumm games would be much fun on a cabinet...games are too long for it to be comfortable.
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So grab a bar stool then.
I love all the Lucas Arts games. And games like "Simon the Sorcerer"-series and "Gobliins" etc...
Just got "The Incredible Machine"-series installed, they're really fun puzzle games.
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I don't think any Scumm games would be much fun on a cabinet...games are too long for it to be comfortable.
+1
I love those games, but putting them on my cabinet will never happen. You need a comfy chair or couch.
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I don't think any Scumm games would be much fun on a cabinet...games are too long for it to be comfortable.
I rarely have more than an hour at a time to play games anyway, and for that a stool works fine. I have both mouse buttons mapped by default, but my intent is more on which have a simpler interface to play.
Monkey Island I know for sure is what I was describing as what I do not want. Click action, click item, click action click item.
Ive been meaning to check out the Dig, since that was one of the later ones (later than Indy I know) so hopefully it has the simpler interface I'm desiring.
I played through Full Throttle when it came out, I had forgotten about it though. Ill totally check into that one as well.
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If you can run the new Secret of Monkey Island SE, you should try that. It has a new mouse interface similar to Full Throttle.
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adventure games in scummVM is really not needed to been played on a cabinet if you ask me, but you can of course still use a frontend or such for better presentation of these game.
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If you can run the new Secret of Monkey Island SE, you should try that. It has a new mouse interface similar to Full Throttle.
Heh true. I got that for the Xbox for the couch effect. Not going to get it again on the computer, but a good suggestion!
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Well I went though a bunch of games, playing about a minute to see which has more simplified controls. The list I came up with was:
All of the Backyard Games
Bargon Attack
Bear Stormin
Beneath a Steel Sky
Broken Sword 1 and 2
Full Throttle
All Goblin Games
Indy and the Fate of Atlantis
Loom
Lost in Time
Sam and Max Hit the Road
The Bizarre Adventures of Woodruff...
The Dig
Oh and all the Freddy Fish games, though they appear to be edumacational.
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And Day of the Tentacle. ;D
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And Day of the Tentacle. ;D
No, it falls outside of massive88's requirements
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And Day of the Tentacle. ;D
DoTT, though I love it, requires a lot of going back to the action menu. While its better than some because of the top two default actions on left and right click, even the first thing you have to do (Open the Clock) requires you to go to the action bar (Walk to the clock is left click, and look at the clock is right click).
This is far slower than say, Sam and Max, which allows you to scroll through all your actions with a right click, especially when in most (maybe all?) of these games, walk to is a redundant command.
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I used the Symbian version on my phone with Monkey Island. The idea is good but It was a pian to play with such a small screen